Simplify tileset-specific sequence definitions.

All magic behaviour for constructing sprite filenames
has been removed in favour of an explicit Filename
(and TilesetFilenames for tileset-specific sequences)
property.
This commit is contained in:
Paul Chote
2023-01-21 14:41:32 +00:00
committed by Pavel Penev
parent 04c3cd6ec5
commit 5b8f148c50
41 changed files with 8088 additions and 3718 deletions

View File

@@ -1,4 +1,6 @@
steg:
Defaults:
Filename: steg.shp
stand:
Facings: 8
stand2:
@@ -15,9 +17,12 @@ steg:
die:
Start: 176
Length: 22
icon: stegicnh
icon:
Filename: stegicnh.shp
trex:
Defaults:
Filename: trex.shp
stand:
Facings: 8
stand2:
@@ -34,9 +39,12 @@ trex:
die:
Start: 144
Length: 40
icon: trexicnh
icon:
Filename: trexicnh.shp
tric:
Defaults:
Filename: tric.shp
stand:
Facings: 8
stand2:
@@ -53,9 +61,12 @@ tric:
die:
Start: 176
Length: 20
icon: tricicnh
icon:
Filename: tricicnh.shp
rapt:
Defaults:
Filename: rapt.shp
stand:
Facings: 8
stand2:
@@ -72,4 +83,5 @@ rapt:
die:
Start: 144
Length: 40
icon: rapticnh
icon:
Filename: rapticnh.shp