Use the normal extension checking rules for .r8.

This commit is contained in:
Paul Chote
2013-11-30 01:05:17 +13:00
parent f153516151
commit 5b947090f4
6 changed files with 606 additions and 606 deletions

View File

@@ -34,7 +34,7 @@ namespace OpenRA.Graphics
// TODO: Cleanly abstract file type detection // TODO: Cleanly abstract file type detection
if (filename.ToLower().EndsWith("r8")) if (filename.ToLower().EndsWith("r8"))
{ {
var r8 = new R8Reader(FileSystem.Open(filename)); var r8 = new R8Reader(FileSystem.OpenWithExts(filename, exts));
return r8.Select(a => SheetBuilder.Add(a.Image, a.Size, a.Offset)).ToArray(); return r8.Select(a => SheetBuilder.Add(a.Image, a.Size, a.Offset)).ToArray();
} }

View File

@@ -1,27 +1,27 @@
carryall: carryall:
idle: DATA.R8 idle: DATA
Start: 1923 Start: 1923
Facings: -32 Facings: -32
unload: DATA.R8 unload: DATA
Start: 1923 Start: 1923
Facings: -32 Facings: -32
icon: DATA.R8 icon: DATA
Start: 4029 Start: 4029
Offset: -30,-24 Offset: -30,-24
orni: orni:
idle: DATA.R8 idle: DATA
Start: 1955 Start: 1955
Facings: -32 Facings: -32
Length: 3 Length: 3
Tick: 120 Tick: 120
Transpose: true Transpose: true
icon: DATA.R8 icon: DATA
Start: 4031 Start: 4031
Offset: -30,-24 Offset: -30,-24
frigate: frigate:
idle: DATA.R8 idle: DATA
Start: 2517 Start: 2517
Facings: 1 Facings: 1

View File

@@ -1,441 +1,441 @@
rifle: rifle:
stand: DATA.R8 stand: DATA
Start: 206 Start: 206
Facings: -8 Facings: -8
Transpose: true Transpose: true
stand2: DATA.R8 stand2: DATA
Start: 206 Start: 206
Facings: -8 Facings: -8
Transpose: true Transpose: true
stand3: DATA.R8 stand3: DATA
Start: 206 Start: 206
Facings: -8 Facings: -8
Transpose: true Transpose: true
run: DATA.R8 run: DATA
Start: 214 Start: 214
Length: 6 Length: 6
Facings: -8 Facings: -8
Tick: 110 Tick: 110
Transpose: true Transpose: true
shoot: DATA.R8 shoot: DATA
Start: 254 Start: 254
Length: 6 Length: 6
Facings: -8 Facings: -8
Transpose: true Transpose: true
prone-stand: DATA.R8 prone-stand: DATA
Start: 302 Start: 302
Facings: -8 Facings: -8
Transpose: true Transpose: true
prone-run: DATA.R8 prone-run: DATA
Start: 310 Start: 310
Length: 3 Length: 3
Facings: -8 Facings: -8
Transpose: true Transpose: true
Tick: 110 Tick: 110
standup-0: DATA.R8 standup-0: DATA
Start: 302 Start: 302
Facings: -8 Facings: -8
Transpose: true Transpose: true
Tick: 120 Tick: 120
prone-shoot: DATA.R8 prone-shoot: DATA
Start: 334 Start: 334
Length: 6 Length: 6
Facings: -8 Facings: -8
Transpose: true Transpose: true
die1: DATA.R8 die1: DATA
Start: 382 Start: 382
Length: 5 Length: 5
die2: DATA.R8 die2: DATA
Start: 387 Start: 387
Length: 7 Length: 7
Tick: 80 Tick: 80
die3: DATA.R8 die3: DATA
Start: 394 Start: 394
Length: 7 Length: 7
die4: DATA.R8 die4: DATA
Start: 401 Start: 401
Length: 7 Length: 7
die5: DATA.R8 die5: DATA
Start: 408 Start: 408
Length: 7 Length: 7
die6: DATA.R8 die6: DATA
Start: 415 Start: 415
Length: 12 Length: 12
die-crushed: DATA.R8 die-crushed: DATA
Start: 430 Start: 430
Length: 12 Length: 12
Tick: 1600 Tick: 1600
icon: DATA.R8 icon: DATA
Start: 4011 Start: 4011
Offset: -30,-24 Offset: -30,-24
bazooka: bazooka:
stand: DATA.R8 stand: DATA
Start: 458 Start: 458
Facings: -8 Facings: -8
Transpose: true Transpose: true
stand2: DATA.R8 stand2: DATA
Start: 458 Start: 458
Facings: -8 Facings: -8
Transpose: true Transpose: true
stand3: DATA.R8 stand3: DATA
Start: 458 Start: 458
Facings: -8 Facings: -8
Transpose: true Transpose: true
run: DATA.R8 run: DATA
Start: 466 Start: 466
Length: 6 Length: 6
Facings: -8 Facings: -8
Tick: 120 Tick: 120
Transpose: true Transpose: true
shoot: DATA.R8 shoot: DATA
Start: 506 Start: 506
Length: 6 Length: 6
Facings: -8 Facings: -8
Transpose: true Transpose: true
prone-stand: DATA.R8 prone-stand: DATA
Start: 562 Start: 562
Length: 1 Length: 1
Facings: -8 Facings: -8
Transpose: true Transpose: true
prone-run: DATA.R8 prone-run: DATA
Start: 570 Start: 570
Length: 3 Length: 3
Facings: -8 Facings: -8
Transpose: true Transpose: true
Tick: 120 Tick: 120
standup-0: DATA.R8 standup-0: DATA
Start: 554 Start: 554
Length: 1 Length: 1
Facings: -8 Facings: -8
Transpose: true Transpose: true
prone-shoot: DATA.R8 prone-shoot: DATA
Start: 586 Start: 586
Length: 6 Length: 6
Facings: -8 Facings: -8
Transpose: true Transpose: true
die1: DATA.R8 die1: DATA
Start: 634 Start: 634
Length: 5 Length: 5
die2: DATA.R8 die2: DATA
Start: 639 Start: 639
Length: 7 Length: 7
die3: DATA.R8 die3: DATA
Start: 646 Start: 646
Length: 7 Length: 7
die4: DATA.R8 die4: DATA
Start: 653 Start: 653
Length: 7 Length: 7
die5: DATA.R8 die5: DATA
Start: 660 Start: 660
Length: 7 Length: 7
die6: DATA.R8 die6: DATA
Start: 660 Start: 660
Length: 7 Length: 7
die-crushed: DATA.R8 die-crushed: DATA
Start: 668 Start: 668
Length: 26 Length: 26
Tick: 1600 Tick: 1600
icon: DATA.R8 icon: DATA
Start: 4012 Start: 4012
Offset: -30,-24 Offset: -30,-24
engineer: engineer:
stand: DATA.R8 stand: DATA
Start: 1166 Start: 1166
Facings: -8 Facings: -8
Transpose: true Transpose: true
stand2: DATA.R8 stand2: DATA
Start: 1166 Start: 1166
Facings: -8 Facings: -8
Transpose: true Transpose: true
run: DATA.R8 run: DATA
Start: 1174 Start: 1174
Length: 6 Length: 6
Facings: -8 Facings: -8
Transpose: true Transpose: true
Tick: 120 Tick: 120
die1: DATA.R8 die1: DATA
Start: 1342 Start: 1342
Length: 5 Length: 5
die2: DATA.R8 die2: DATA
Start: 1347 Start: 1347
Length: 7 Length: 7
die3: DATA.R8 die3: DATA
Start: 1354 Start: 1354
Length: 7 Length: 7
die4: DATA.R8 die4: DATA
Start: 1361 Start: 1361
Length: 7 Length: 7
die5: DATA.R8 die5: DATA
Start: 1368 Start: 1368
Length: 7 Length: 7
die6: DATA.R8 die6: DATA
Start: 1368 Start: 1368
Length: 7 Length: 7
die-crushed: DATA.R8 die-crushed: DATA
Start: 1376 Start: 1376
Length: 26 Length: 26
Tick: 1600 Tick: 1600
icon: DATA.R8 icon: DATA
Start: 4013 Start: 4013
Offset: -30,-24 Offset: -30,-24
medic: # actually thumper medic: # actually thumper
stand: DATA.R8 stand: DATA
Start: 1402 Start: 1402
Facings: -8 Facings: -8
Transpose: true Transpose: true
stand2: DATA.R8 stand2: DATA
Start: 1402 Start: 1402
Facings: -8 Facings: -8
Transpose: true Transpose: true
run: DATA.R8 run: DATA
Start: 1410 Start: 1410
Length: 6 Length: 6
Facings: -8 Facings: -8
Transpose: true Transpose: true
Tick: 120 Tick: 120
heal: DATA.R8 heal: DATA
Start: 1458 Start: 1458
Length: 5 Length: 5
Tick: 480 Tick: 480
die1: DATA.R8 die1: DATA
Start: 1543 Start: 1543
Length: 5 Length: 5
die2: DATA.R8 die2: DATA
Start: 1548 Start: 1548
Length: 7 Length: 7
die3: DATA.R8 die3: DATA
Start: 1555 Start: 1555
Length: 7 Length: 7
die4: DATA.R8 die4: DATA
Start: 1562 Start: 1562
Length: 7 Length: 7
die5: DATA.R8 die5: DATA
Start: 1569 Start: 1569
Length: 7 Length: 7
die6: DATA.R8 die6: DATA
Start: 1569 Start: 1569
Length: 7 Length: 7
die-crushed: DATA.R8 die-crushed: DATA
Start: 1577 Start: 1577
Length: 26 Length: 26
Tick: 1600 Tick: 1600
icon: DATA.R8 icon: DATA
Start: 4014 Start: 4014
Offset: -30,-24 Offset: -30,-24
thumping: thumping:
idle: DATA.R8 idle: DATA
Start: 1458 Start: 1458
Length: 5 Length: 5
Tick: 150 Tick: 150
make: DATA.R8 make: DATA
Start: 1458 Start: 1458
Length: 5 Length: 5
damaged-idle: DATA.R8 damaged-idle: DATA
Start: 1458 Start: 1458
Length: 5 Length: 5
Tick: 150 Tick: 150
icon: DATA.R8 icon: DATA
Frames: 4014 Frames: 4014
Offset: -30,-24 Offset: -30,-24
fremen: fremen:
stand: DATA.R8 stand: DATA
Start: 694 Start: 694
Facings: -8 Facings: -8
Transpose: true Transpose: true
stand2: DATA.R8 stand2: DATA
Start: 694 Start: 694
Facings: -8 Facings: -8
Transpose: true Transpose: true
run: DATA.R8 run: DATA
Start: 702 Start: 702
Length: 6 Length: 6
Facings: -8 Facings: -8
Transpose: true Transpose: true
Tick: 120 Tick: 120
shoot: DATA.R8 shoot: DATA
Start: 742 Start: 742
Length: 6 Length: 6
Facings: -8 Facings: -8
Transpose: true Transpose: true
prone-stand: DATA.R8 prone-stand: DATA
Start: 798 Start: 798
Length: 1 Length: 1
Facings: -8 Facings: -8
Transpose: true Transpose: true
prone-run: DATA.R8 prone-run: DATA
Start: 806 Start: 806
Length: 3 Length: 3
Facings: -8 Facings: -8
Transpose: true Transpose: true
Tick: 120 Tick: 120
standup-0: DATA.R8 standup-0: DATA
Start: 790 Start: 790
Length: 1 Length: 1
Facings: -8 Facings: -8
Transpose: true Transpose: true
Tick: 120 Tick: 120
prone-shoot: DATA.R8 prone-shoot: DATA
Start: 822 Start: 822
Length: 6 Length: 6
Facings: -8 Facings: -8
Transpose: true Transpose: true
die1: DATA.R8 die1: DATA
Start: 870 Start: 870
Length: 5 Length: 5
die2: DATA.R8 die2: DATA
Start: 875 Start: 875
Length: 7 Length: 7
die3: DATA.R8 die3: DATA
Start: 882 Start: 882
Length: 7 Length: 7
die4: DATA.R8 die4: DATA
Start: 889 Start: 889
Length: 7 Length: 7
die5: DATA.R8 die5: DATA
Start: 896 Start: 896
Length: 7 Length: 7
die6: DATA.R8 die6: DATA
Start: 896 Start: 896
Length: 7 Length: 7
die-crushed: DATA.R8 die-crushed: DATA
Start: 904 Start: 904
Length: 26 Length: 26
Tick: 1600 Tick: 1600
icon: DATA.R8 icon: DATA
Start: 4032 Start: 4032
Offset: -30,-24 Offset: -30,-24
saboteur: saboteur:
stand: DATA.R8 stand: DATA
Start: 2149 Start: 2149
Facings: -8 Facings: -8
Transpose: true Transpose: true
stand2: DATA.R8 stand2: DATA
Start: 2149 Start: 2149
Facings: -8 Facings: -8
Transpose: true Transpose: true
stand3: DATA.R8 stand3: DATA
Start: 2149 Start: 2149
Facings: -8 Facings: -8
Transpose: true Transpose: true
run: DATA.R8 run: DATA
Start: 2157 Start: 2157
Length: 6 Length: 6
Facings: -8 Facings: -8
Transpose: true Transpose: true
Tick: 120 Tick: 120
prone-stand: DATA.R8 prone-stand: DATA
Start: 2253 Start: 2253
Length: 1 Length: 1
Facings: -8 Facings: -8
Transpose: true Transpose: true
prone-run: DATA.R8 prone-run: DATA
Start: 2261 Start: 2261
Length: 3 Length: 3
Facings: -8 Facings: -8
Transpose: true Transpose: true
Tick: 120 Tick: 120
standup-0: DATA.R8 standup-0: DATA
Start: 2245 Start: 2245
Length: 1 Length: 1
Facings: -8 Facings: -8
Transpose: true Transpose: true
Tick: 120 Tick: 120
die1: DATA.R8 die1: DATA
Start: 2325 Start: 2325
Length: 5 Length: 5
die2: DATA.R8 die2: DATA
Start: 2330 Start: 2330
Length: 7 Length: 7
die3: DATA.R8 die3: DATA
Start: 2337 Start: 2337
Length: 7 Length: 7
die4: DATA.R8 die4: DATA
Start: 2344 Start: 2344
Length: 7 Length: 7
die5: DATA.R8 die5: DATA
Start: 2351 Start: 2351
Length: 7 Length: 7
die6: DATA.R8 die6: DATA
Start: 2351 Start: 2351
Length: 7 Length: 7
die-crushed: DATA.R8 die-crushed: DATA
Start: 2359 Start: 2359
Length: 26 Length: 26
Tick: 1600 Tick: 1600
icon: DATA.R8 icon: DATA
Start: 4034 Start: 4034
Offset: -30,-24 Offset: -30,-24
sardaukar: sardaukar:
stand: DATA.R8 stand: DATA
Start: 930 Start: 930
Facings: -8 Facings: -8
Transpose: true Transpose: true
stand2: DATA.R8 stand2: DATA
Start: 930 Start: 930
Facings: -8 Facings: -8
Transpose: true Transpose: true
run: DATA.R8 run: DATA
Start: 938 Start: 938
Length: 6 Length: 6
Facings: -8 Facings: -8
Transpose: true Transpose: true
Tick: 120 Tick: 120
shoot: DATA.R8 shoot: DATA
Start: 978 Start: 978
Length: 6 Length: 6
Facings: -8 Facings: -8
Transpose: true Transpose: true
prone-stand: DATA.R8 prone-stand: DATA
Start: 1034 Start: 1034
Length: 1 Length: 1
Facings: -8 Facings: -8
Transpose: true Transpose: true
prone-run: DATA.R8 prone-run: DATA
Start: 1042 Start: 1042
Length: 3 Length: 3
Facings: -8 Facings: -8
Transpose: true Transpose: true
Tick: 120 Tick: 120
standup-0: DATA.R8 standup-0: DATA
Start: 1026 Start: 1026
Length: 1 Length: 1
Facings: -8 Facings: -8
Transpose: true Transpose: true
Tick: 120 Tick: 120
prone-shoot: DATA.R8 prone-shoot: DATA
Start: 1058 Start: 1058
Length: 6 Length: 6
Facings: 8 Facings: 8
Transpose: true Transpose: true
die1: DATA.R8 die1: DATA
Start: 1106 Start: 1106
Length: 5 Length: 5
die2: DATA.R8 die2: DATA
Start: 1111 Start: 1111
Length: 7 Length: 7
die3: DATA.R8 die3: DATA
Start: 1118 Start: 1118
Length: 7 Length: 7
die4: DATA.R8 die4: DATA
Start: 1125 Start: 1125
Length: 7 Length: 7
die5: DATA.R8 die5: DATA
Start: 1132 Start: 1132
Length: 7 Length: 7
die6: DATA.R8 die6: DATA
Start: 1132 Start: 1132
Length: 7 Length: 7
die-crushed: DATA.R8 die-crushed: DATA
Start: 1140 Start: 1140
Length: 26 Length: 26
Tick: 1600 Tick: 1600
icon: DATA.R8 icon: DATA
Start: 4015 Start: 4015
Offset: -30,-24 Offset: -30,-24

View File

@@ -1,87 +1,87 @@
explosion: explosion:
piff: DATA.R8 piff: DATA
Start: 3626 Start: 3626
Length: 5 Length: 5
piffs: DATA.R8 piffs: DATA
Start: 3429 Start: 3429
Length: 4 Length: 4
Tick: 80 Tick: 80
BlendMode: Additive BlendMode: Additive
small_explosion: DATA.R8 small_explosion: DATA
Start: 3403 Start: 3403
Length: 15 Length: 15
BlendMode: Additive BlendMode: Additive
med_explosion: DATA.R8 med_explosion: DATA
Start: 3390 Start: 3390
Length: 12 Length: 12
BlendMode: Additive BlendMode: Additive
tiny_explosion: DATA.R8 tiny_explosion: DATA
Start: 3386 Start: 3386
Length: 4 Length: 4
Tick: 80 Tick: 80
BlendMode: Additive BlendMode: Additive
nuke: DATA.R8 nuke: DATA
Start: 3965 Start: 3965
Length: 14 Length: 14
Tick: 60 Tick: 60
BlendMode: Additive BlendMode: Additive
mini_explosion: DATA.R8 mini_explosion: DATA
Start: 3403 Start: 3403
Length: 15 Length: 15
Tick: 60 Tick: 60
BlendMode: Additive BlendMode: Additive
self_destruct: DATA.R8 self_destruct: DATA
Start: 3433 Start: 3433
Length: 15 Length: 15
BlendMode: Additive BlendMode: Additive
building: DATA.R8 building: DATA
Start: 3448 Start: 3448
Length: 22 Length: 22
BlendMode: Additive BlendMode: Additive
large_explosion: DATA.R8 large_explosion: DATA
Start: 3988 Start: 3988
Length: 22 Length: 22
BlendMode: Additive BlendMode: Additive
artillery: DATA.R8 artillery: DATA
Start: 3988 Start: 3988
Length: 22 Length: 22
BlendMode: Additive BlendMode: Additive
small_artillery: DATA.R8 small_artillery: DATA
Start: 3390 Start: 3390
Length: 12 Length: 12
Tick: 60 Tick: 60
BlendMode: Additive BlendMode: Additive
small_napalm: DATA.R8 small_napalm: DATA
Start: 3421 Start: 3421
Length: 8 Length: 8
BlendMode: Additive BlendMode: Additive
shockwave: DATA.R8 shockwave: DATA
Start: 3687 Start: 3687
Length: 6 Length: 6
BlendMode: Additive BlendMode: Additive
Tick: 120 Tick: 120
deviator: DATA.R8 deviator: DATA
Start: 3512 Start: 3512
Length: 23 Length: 23
BlendMode: Additive BlendMode: Additive
Tick: 60 Tick: 60
laserfire: laserfire:
idle: DATA.R8 idle: DATA
Start: 3386 Start: 3386
Length: 4 Length: 4
Tick: 80 Tick: 80
BlendMode: Additive BlendMode: Additive
pips: pips:
groups: DATA.R8 groups: DATA
Start: 17 Start: 17
Length: 10 Length: 10
tag-primary: DATA.R8 tag-primary: DATA
Start: 110 Start: 110
pip-empty: DATA.R8 pip-empty: DATA
Start: 15 Start: 15
pip-green: DATA.R8 pip-green: DATA
Start: 16 Start: 16
clock: clock:
@@ -105,19 +105,19 @@ rank:
Length: * Length: *
overlay: overlay:
build-valid-arrakis: DATA.R8 build-valid-arrakis: DATA
Start: 0 Start: 0
Offset: -16,-16 Offset: -16,-16
build-invalid: DATA.R8 build-invalid: DATA
Start: 1 Start: 1
Offset: -16,-16 Offset: -16,-16
target-select: DATA.R8 target-select: DATA
Start: 2 Start: 2
Offset: -16,-16 Offset: -16,-16
target-valid-arrakis: DATA.R8 target-valid-arrakis: DATA
Start: 0 Start: 0
Offset: -16,-16 Offset: -16,-16
target-invalid: DATA.R8 target-invalid: DATA
Start: 1 Start: 1
Offset: -16,-16 Offset: -16,-16
@@ -131,29 +131,29 @@ rallypoint:
Length: * Length: *
rpg: rpg:
idle: DATA.R8 idle: DATA
Start: 3015 Start: 3015
Facings: -32 Facings: -32
120mm: 120mm:
idle: DATA.R8 idle: DATA
Start: 3014 Start: 3014
Length: 1 Length: 1
BlendMode: Additive BlendMode: Additive
155mm: 155mm:
idle: DATA.R8 idle: DATA
Start: 3081 Start: 3081
Length: 1 Length: 1
crate-effects: crate-effects:
dollar: DATA.R8 dollar: DATA
Start: 3679 Start: 3679
Length: 8 Length: 8
reveal-map: DATA.R8 reveal-map: DATA
Start: 3947 Start: 3947
Length: 18 Length: 18
hide-map: DATA.R8 hide-map: DATA
Start: 3911 Start: 3911
Length: 36 Length: 36
levelup: levelup levelup: levelup
@@ -162,70 +162,70 @@ crate-effects:
Tick: 200 Tick: 200
allyrepair: allyrepair:
repair: DATA.R8 repair: DATA
Frames: 3, 39 Frames: 3, 39
Length: 2 Length: 2
Tick: 300 Tick: 300
missile: missile:
idle: DATA.R8 idle: DATA
Start: 3088 Start: 3088
Facings: -32 Facings: -32
missile2: missile2:
idle: DATA.R8 idle: DATA
Start: 3306 Start: 3306
Facings: -32 Facings: -32
atomic: atomic:
up: DATA.R8 up: DATA
Start: 2147 Start: 2147
Length: 1 Length: 1
down: DATA.R8 down: DATA
Start: 2148 Start: 2148
Length: 1 Length: 1
fire: fire:
1: DATA.R8 1: DATA
Start: 3712 Start: 3712
Length: 10 Length: 10
Offset: 0,-3 Offset: 0,-3
BlendMode: Additive BlendMode: Additive
2: DATA.R8 2: DATA
Start: 3723 Start: 3723
Length: 11 Length: 11
Offset: 0,-3 Offset: 0,-3
BlendMode: Additive BlendMode: Additive
3: DATA.R8 3: DATA
Start: 3885 Start: 3885
Length: 13 Length: 13
Offset: 0,-3 Offset: 0,-3
BlendMode: Additive BlendMode: Additive
4: DATA.R8 4: DATA
Start: 3712 Start: 3712
Length: 10 Length: 10
Offset: 0,-3 Offset: 0,-3
BlendMode: Additive BlendMode: Additive
smoke_m: smoke_m:
idle: DATA.R8 idle: DATA
Start: 3418 Start: 3418
Length: 2 Length: 2
BlendMode: Additive BlendMode: Additive
loop: DATA.R8 loop: DATA
Start: 3418 Start: 3418
Length: 2 Length: 2
BlendMode: Additive BlendMode: Additive
end: DATA.R8 end: DATA
Start: 3418 Start: 3418
Length: 3 Length: 3
BlendMode: Additive BlendMode: Additive
bombs: bombs:
open: DATA.R8 open: DATA
Start: 3280 Start: 3280
Length: 4 Length: 4
idle: DATA.R8 idle: DATA
Start: 3280 Start: 3280
Length: 4 Length: 4
@@ -248,59 +248,59 @@ waypoint:
Length: * Length: *
sietch: sietch:
idle: DATA.R8 idle: DATA
Start: 2998 Start: 2998
doubleblast: doubleblast:
idle: DATA.R8 idle: DATA
Start: 3279 Start: 3279
Facings: -16 Facings: -16
BlendMode: Additive BlendMode: Additive
doubleblastbullet: doubleblastbullet:
idle: DATA.R8 idle: DATA
Start: 3248 Start: 3248
Facings: -16 Facings: -16
BlendMode: Additive BlendMode: Additive
icon: icon:
paratroopers: DATA.R8 paratroopers: DATA
Start: 4029 Start: 4029
Offset: -30,-24 Offset: -30,-24
ornistrike: DATA.R8 ornistrike: DATA
Start: 4031 Start: 4031
Offset: -30,-24 Offset: -30,-24
deathhand: DATA.R8 deathhand: DATA
Start: 4035 Start: 4035
Offset: -30,-24 Offset: -30,-24
crate: crate:
idle: DATA.R8 idle: DATA
Start: 102 Start: 102
ZOffset: -511 ZOffset: -511
Offset: -16,-16 Offset: -16,-16
land: DATA.R8 land: DATA
Start: 102 Start: 102
ZOffset: -511 ZOffset: -511
Offset: -16,-16 Offset: -16,-16
spicebloom: spicebloom:
make: DATA.R8 make: DATA
Start: 107 Start: 107
Length: 3 Length: 3
Offset: -16,-16 Offset: -16,-16
active: DATA.R8 active: DATA
Start: 109 Start: 109
Length: 1 Length: 1
ZOffset: -511 ZOffset: -511
Offset: -16,-16 Offset: -16,-16
idle: DATA.R8 idle: DATA
Start: 109 Start: 109
ZOffset: -511 ZOffset: -511
Offset: -16,-16 Offset: -16,-16
moveflsh: moveflsh:
idle: DATA.R8 idle: DATA
Start: 3621 Start: 3621
Length: 5 Length: 5
Tick: 80 Tick: 80

File diff suppressed because it is too large Load Diff

View File

@@ -1,174 +1,174 @@
dmcv: dmcv:
idle: DATA.R8 idle: DATA
Start: 1795 Start: 1795
Facings: -32 Facings: -32
icon: DATA.R8 icon: DATA
Start: 4023 Start: 4023
Offset: -30,-24 Offset: -30,-24
harvester: harvester:
idle: DATA.R8 idle: DATA
Start: 1699 Start: 1699
Facings: -32 Facings: -32
harvest: DATA.R8 harvest: DATA
Start: 3631 Start: 3631
Length: 6 Length: 6
Facings: -8 Facings: -8
Tick: 80 Tick: 80
ZOffset: 1 ZOffset: 1
dock: DATA.R8 dock: DATA
Start: 3370 Start: 3370
Length: 10 Length: 10
dock-loop: DATA.R8 dock-loop: DATA
Start: 3380 Start: 3380
Length: 1 Length: 1
icon: DATA.R8 icon: DATA
Start: 4019 Start: 4019
Offset: -30,-24 Offset: -30,-24
trike: trike:
idle: DATA.R8 idle: DATA
Start: 1635 Start: 1635
Facings: -32 Facings: -32
unload: DATA.R8 unload: DATA
Start: 1635 Start: 1635
Facings: -32 Facings: -32
muzzle: DATA.R8 muzzle: DATA
Frames: 3839, 3839, 3840, 3840, 3841, 3841, 3842, 3842, 3843, 3843, 3844, 3844, 3845, 3845, 3846, 3846, 3847, 3847, 3848, 3848, 3849, 3849, 3850, 3850, 3851, 3851, 3852, 3852, 3853, 3853, 3854, 3854, 3855, 3855, 3856, 3856, 3857, 3857, 3858, 3858, 3859, 3859, 3860, 3860, 3861, 3861, 3862, 3862, 3863, 3863, 3864, 3864, 3865, 3865, 3866, 3866, 3867, 3867, 3868, 3868, 3869, 3869, 3870, 3870 Frames: 3839, 3839, 3840, 3840, 3841, 3841, 3842, 3842, 3843, 3843, 3844, 3844, 3845, 3845, 3846, 3846, 3847, 3847, 3848, 3848, 3849, 3849, 3850, 3850, 3851, 3851, 3852, 3852, 3853, 3853, 3854, 3854, 3855, 3855, 3856, 3856, 3857, 3857, 3858, 3858, 3859, 3859, 3860, 3860, 3861, 3861, 3862, 3862, 3863, 3863, 3864, 3864, 3865, 3865, 3866, 3866, 3867, 3867, 3868, 3868, 3869, 3869, 3870, 3870
Facings: -32 Facings: -32
Length: 2 Length: 2
BlendMode: Additive BlendMode: Additive
icon: DATA.R8 icon: DATA
Start: 4041 Start: 4041
Offset: -30,-24 Offset: -30,-24
quad: quad:
idle: DATA.R8 idle: DATA
Start: 1667 Start: 1667
Facings: -32 Facings: -32
unload: DATA.R8 unload: DATA
Start: 1667 Start: 1667
Facings: -32 Facings: -32
icon: DATA.R8 icon: DATA
Start: 4018 Start: 4018
Offset: -30,-24 Offset: -30,-24
siegetank: siegetank:
idle: DATA.R8 idle: DATA
Start: 1763 Start: 1763
Facings: -32 Facings: -32
turret: DATA.R8 turret: DATA
Start: 1891 Start: 1891
Facings: -32 Facings: -32
muzzle: DATA.R8 muzzle: DATA
Start: 3418 Start: 3418
Length: 3 Length: 3
BlendMode: Additive BlendMode: Additive
icon: DATA.R8 icon: DATA
Start: 4026 Start: 4026
Offset: -30,-24 Offset: -30,-24
missiletank: missiletank:
idle: DATA.R8 idle: DATA
Start: 1603 Start: 1603
Facings: -32 Facings: -32
icon: DATA.R8 icon: DATA
Start: 4024 Start: 4024
Offset: -30,-24 Offset: -30,-24
sonictank: sonictank:
idle: DATA.R8 idle: DATA
Start: 1827 Start: 1827
Facings: -32 Facings: -32
icon: DATA.R8 icon: DATA
Start: 4027 Start: 4027
Offset: -30,-24 Offset: -30,-24
combata: combata:
idle: DATA.R8 idle: DATA
Start: 1731 Start: 1731
Facings: -32 Facings: -32
turret: DATA.R8 turret: DATA
Start: 1859 Start: 1859
Facings: -32 Facings: -32
muzzle: DATA.R8 muzzle: DATA
Frames: 3775, 3775, 3776, 3776, 3777, 3777, 3778, 3778, 3779, 3779, 3780, 3780, 3781, 3781, 3782, 3782, 3783, 3783, 3784, 3784, 3785, 3785, 3786, 3786, 3787, 3787, 3788, 3788, 3789, 3789, 3790, 3790, 3791, 3791, 3792, 3792, 3793, 3793, 3794, 3794, 3795, 3795, 3796, 3796, 3797, 3797, 3798, 3798, 3799, 3799, 3800, 3800, 3801, 3801, 3802, 3802, 3803, 3803, 3804, 3804, 3805, 3805, 3806, 3806 Frames: 3775, 3775, 3776, 3776, 3777, 3777, 3778, 3778, 3779, 3779, 3780, 3780, 3781, 3781, 3782, 3782, 3783, 3783, 3784, 3784, 3785, 3785, 3786, 3786, 3787, 3787, 3788, 3788, 3789, 3789, 3790, 3790, 3791, 3791, 3792, 3792, 3793, 3793, 3794, 3794, 3795, 3795, 3796, 3796, 3797, 3797, 3798, 3798, 3799, 3799, 3800, 3800, 3801, 3801, 3802, 3802, 3803, 3803, 3804, 3804, 3805, 3805, 3806, 3806
Facings: -32 Facings: -32
Length: 2 Length: 2
BlendMode: Additive BlendMode: Additive
icon: DATA.R8 icon: DATA
Start: 4020 Start: 4020
Offset: -30,-24 Offset: -30,-24
combath: combath:
idle: DATA.R8 idle: DATA
Start: 2051 Start: 2051
Facings: -32 Facings: -32
turret: DATA.R8 turret: DATA
Start: 2115 Start: 2115
Facings: -32 Facings: -32
muzzle: DATA.R8 muzzle: DATA
Frames: 3775, 3775, 3776, 3776, 3777, 3777, 3778, 3778, 3779, 3779, 3780, 3780, 3781, 3781, 3782, 3782, 3783, 3783, 3784, 3784, 3785, 3785, 3786, 3786, 3787, 3787, 3788, 3788, 3789, 3789, 3790, 3790, 3791, 3791, 3792, 3792, 3793, 3793, 3794, 3794, 3795, 3795, 3796, 3796, 3797, 3797, 3798, 3798, 3799, 3799, 3800, 3800, 3801, 3801, 3802, 3802, 3803, 3803, 3804, 3804, 3805, 3805, 3806, 3806 Frames: 3775, 3775, 3776, 3776, 3777, 3777, 3778, 3778, 3779, 3779, 3780, 3780, 3781, 3781, 3782, 3782, 3783, 3783, 3784, 3784, 3785, 3785, 3786, 3786, 3787, 3787, 3788, 3788, 3789, 3789, 3790, 3790, 3791, 3791, 3792, 3792, 3793, 3793, 3794, 3794, 3795, 3795, 3796, 3796, 3797, 3797, 3798, 3798, 3799, 3799, 3800, 3800, 3801, 3801, 3802, 3802, 3803, 3803, 3804, 3804, 3805, 3805, 3806, 3806
Facings: -32 Facings: -32
Length: 2 Length: 2
BlendMode: Additive BlendMode: Additive
icon: DATA.R8 icon: DATA
Start: 4021 Start: 4021
Offset: -30,-24 Offset: -30,-24
devast: devast:
idle: DATA.R8 idle: DATA
Start: 2083 Start: 2083
Facings: -32 Facings: -32
muzzle: DATA.R8 muzzle: DATA
Frames: 3807, 3807, 3808, 3808, 3809, 3809, 3810, 3810, 3810, 3811, 3811, 3812, 3812, 3813, 3813, 3814, 3814, 3815, 3816, 3816, 3817, 3817, 3818, 3819, 3819, 3820, 3820, 3821, 3821, 3822, 3822, 3823, 3823, 3824, 3824, 3825, 3825, 3826, 3826, 3827, 3827, 3828, 3828, 3829, 3829, 3830, 3830, 3831, 3831, 3832, 3832, 3832, 3833, 3833, 3834, 3834, 3835, 3835, 3836, 3836, 3837, 3837, 3838, 3838 Frames: 3807, 3807, 3808, 3808, 3809, 3809, 3810, 3810, 3810, 3811, 3811, 3812, 3812, 3813, 3813, 3814, 3814, 3815, 3816, 3816, 3817, 3817, 3818, 3819, 3819, 3820, 3820, 3821, 3821, 3822, 3822, 3823, 3823, 3824, 3824, 3825, 3825, 3826, 3826, 3827, 3827, 3828, 3828, 3829, 3829, 3830, 3830, 3831, 3831, 3832, 3832, 3832, 3833, 3833, 3834, 3834, 3835, 3835, 3836, 3836, 3837, 3837, 3838, 3838
Facings: -32 Facings: -32
Length: 2 Length: 2
BlendMode: Additive BlendMode: Additive
icon: DATA.R8 icon: DATA
Start: 4028 Start: 4028
Offset: -30,-24 Offset: -30,-24
combato: combato:
idle: DATA.R8 idle: DATA
Start: 2453 Start: 2453
Facings: -32 Facings: -32
turret: DATA.R8 turret: DATA
Start: 2485 Start: 2485
Facings: -32 Facings: -32
muzzle: DATA.R8 muzzle: DATA
Frames: 3775, 3775, 3776, 3776, 3777, 3777, 3778, 3778, 3779, 3779, 3780, 3780, 3781, 3781, 3782, 3782, 3783, 3783, 3784, 3784, 3785, 3785, 3786, 3786, 3787, 3787, 3788, 3788, 3789, 3789, 3790, 3790, 3791, 3791, 3792, 3792, 3793, 3793, 3794, 3794, 3795, 3795, 3796, 3796, 3797, 3797, 3798, 3798, 3799, 3799, 3800, 3800, 3801, 3801, 3802, 3802, 3803, 3803, 3804, 3804, 3805, 3805, 3806, 3806 Frames: 3775, 3775, 3776, 3776, 3777, 3777, 3778, 3778, 3779, 3779, 3780, 3780, 3781, 3781, 3782, 3782, 3783, 3783, 3784, 3784, 3785, 3785, 3786, 3786, 3787, 3787, 3788, 3788, 3789, 3789, 3790, 3790, 3791, 3791, 3792, 3792, 3793, 3793, 3794, 3794, 3795, 3795, 3796, 3796, 3797, 3797, 3798, 3798, 3799, 3799, 3800, 3800, 3801, 3801, 3802, 3802, 3803, 3803, 3804, 3804, 3805, 3805, 3806, 3806
Facings: -32 Facings: -32
Length: 2 Length: 2
BlendMode: Additive BlendMode: Additive
icon: DATA.R8 icon: DATA
Start: 4022 Start: 4022
Offset: -30,-24 Offset: -30,-24
raider: raider:
idle: DATA.R8 idle: DATA
Start: 2421 Start: 2421
Facings: -32 Facings: -32
unload: DATA.R8 unload: DATA
Start: 2421 Start: 2421
Facings: -32 Facings: -32
muzzle: DATA.R8 muzzle: DATA
Frames: 3743, 3743, 3744, 3744, 3745, 3745, 3746, 3746, 3747, 3747, 3748, 3748, 3749, 3749, 3750, 3750, 3751, 3751, 3752, 3752, 3753, 3753, 3754, 3754, 3755, 3755, 3756, 3756, 3757, 3757, 3758, 3758, 3759, 3759, 3760, 3760, 3761, 3761, 3762, 3762, 3763, 3763, 3764, 3764, 3765, 3765, 3766, 3766, 3767, 3767, 3768, 3768, 3769, 3769, 3770, 3770, 3771, 3771, 3772, 3772, 3773, 3773, 3774, 3774 Frames: 3743, 3743, 3744, 3744, 3745, 3745, 3746, 3746, 3747, 3747, 3748, 3748, 3749, 3749, 3750, 3750, 3751, 3751, 3752, 3752, 3753, 3753, 3754, 3754, 3755, 3755, 3756, 3756, 3757, 3757, 3758, 3758, 3759, 3759, 3760, 3760, 3761, 3761, 3762, 3762, 3763, 3763, 3764, 3764, 3765, 3765, 3766, 3766, 3767, 3767, 3768, 3768, 3769, 3769, 3770, 3770, 3771, 3771, 3772, 3772, 3773, 3773, 3774, 3774
Facings: -32 Facings: -32
Length: 2 Length: 2
BlendMode: Additive BlendMode: Additive
icon: DATA.R8 icon: DATA
Start: 4017 Start: 4017
Offset: -30,-24 Offset: -30,-24
stealthraider: stealthraider:
idle: DATA.R8 idle: DATA
Start: 2421 Start: 2421
Facings: -32 Facings: -32
unload: DATA.R8 unload: DATA
Start: 2421 Start: 2421
Facings: -32 Facings: -32
muzzle: DATA.R8 muzzle: DATA
Frames: 3743, 3743, 3744, 3744, 3745, 3745, 3746, 3746, 3747, 3747, 3748, 3748, 3749, 3749, 3750, 3750, 3751, 3751, 3752, 3752, 3753, 3753, 3754, 3754, 3755, 3755, 3756, 3756, 3757, 3757, 3758, 3758, 3759, 3759, 3760, 3760, 3761, 3761, 3762, 3762, 3763, 3763, 3764, 3764, 3765, 3765, 3766, 3766, 3767, 3767, 3768, 3768, 3769, 3769, 3770, 3770, 3771, 3771, 3772, 3772, 3773, 3773, 3774, 3774 Frames: 3743, 3743, 3744, 3744, 3745, 3745, 3746, 3746, 3747, 3747, 3748, 3748, 3749, 3749, 3750, 3750, 3751, 3751, 3752, 3752, 3753, 3753, 3754, 3754, 3755, 3755, 3756, 3756, 3757, 3757, 3758, 3758, 3759, 3759, 3760, 3760, 3761, 3761, 3762, 3762, 3763, 3763, 3764, 3764, 3765, 3765, 3766, 3766, 3767, 3767, 3768, 3768, 3769, 3769, 3770, 3770, 3771, 3771, 3772, 3772, 3773, 3773, 3774, 3774
Facings: -32 Facings: -32
Length: 2 Length: 2
@@ -177,9 +177,9 @@ stealthraider:
Start: 0 Start: 0
deviatortank: deviatortank:
idle: DATA.R8 idle: DATA
Start: 2389 Start: 2389
Facings: -32 Facings: -32
icon: DATA.R8 icon: DATA
Start: 4025 Start: 4025
Offset: -30,-24 Offset: -30,-24