Add main IRC logic

This commit is contained in:
ScottNZ
2013-09-20 20:54:08 +12:00
parent 3ee1628b13
commit 5bdd0705b2
13 changed files with 1185 additions and 106 deletions

402
OpenRA.Irc/IrcClient.cs Normal file
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#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.IO;
using System.Linq;
using System.Net.Sockets;
using System.Threading;
using OpenRA.FileFormats.Primitives;
namespace OpenRA.Irc
{
public class IrcClient : IDisposable
{
public static readonly IrcClient Instance = new IrcClient();
public static string MainChannel { get { return '#' + Game.Settings.Irc.Channel; } }
public static void AddHistory(string line)
{
Instance.History.Add("{0} {1}".F(DateTime.Now.ToString(Game.Settings.Irc.TimestampFormat), line));
}
public static void AddMessage(string nickname, string message)
{
AddHistory("{0}: {1}".F(nickname, message));
}
public static void AddNotice(string nickname, string message)
{
AddHistory("-{0}- {1}".F(nickname, message));
}
public static void AddSelfNotice(string nickname, string message)
{
AddHistory("-> -{0}- {1}".F(nickname, message));
}
public static void AddAction(string nickname, string message)
{
AddHistory("* {0} {1}".F(nickname, message));
}
static void InstanceInitialize()
{
var s = Game.Settings.Irc;
Instance.OnPublicMessage += l =>
{
var action = IrcUtils.FromAction(l.Message);
if (action != null)
AddAction(l.Prefix.Nickname, action);
else
AddMessage(l.Prefix.Nickname, l.Message);
};
Instance.OnPrivateMessage += l =>
{
var ctcp = IrcUtils.FromCtcp(l.Message);
if (ctcp == null)
return;
var split = ctcp.Split(new[] { ' ' }, 2);
var command = split[0];
if (command.EqualsIC("VERSION"))
{
var mod = Game.CurrentMods.Values.FirstOrDefault();
if (mod == null)
return;
Instance.CtcpRespond(l.Prefix.Nickname, command, "{0}: {1}".F(mod.Title, mod.Version));
}
};
Instance.OnPrivateNotice += l =>
{
if (l.Target == "*") // Drop pre-register notices
return;
AddNotice(l.Prefix.Nickname, l.Message);
};
Instance.OnRegister += l =>
{
Instance.Join(MainChannel);
Game.Settings.Irc.Nickname = Instance.LocalUser.Nickname;
Game.Settings.Save();
};
Instance.OnConnecting += () => AddHistory("Connecting");
Instance.OnConnect += () => AddHistory("Connected");
Instance.OnPart += l => AddHistory("{0} left{1}".F(l.Prefix.Nickname, l.Message != null ? ": " + l.Message : ""));
Instance.OnJoin += l => AddHistory("{0} joined".F(l.Prefix.Nickname));
Instance.OnQuit += l => AddHistory("{0} quit{1}".F(l.Prefix.Nickname, l.Message != null ? ": " + l.Message : ""));
Instance.OnKick += l => AddHistory("{0} kicked {1}{2}".F(l.Prefix.Nickname, l.KickeeNickname, l.Message != null ? ": " + l.Message : ""));
Instance.OnNicknameSet += l =>
{
AddHistory("{0} set their nickname to {1}".F(l.Prefix.Nickname, l.NewNickname));
if (l.NewNickname == Instance.LocalUser.Nickname)
{
Instance.Nickname = l.NewNickname;
Game.Settings.Irc.Nickname = l.NewNickname;
Game.Settings.Save();
}
};
Instance.OnTopicSet += l => AddHistory("{0} set the topic to {1}".F(l.Prefix.Nickname, l.Message));
Instance.OnNumeric += l =>
{
if (l.Numeric == NumericCommand.RPL_TOPIC)
{
var topic = Instance.GetChannel(MainChannel).Topic;
AddHistory("Topic is {0}".F(topic.Message));
}
else if (l.Numeric == NumericCommand.RPL_TOPICWHOTIME)
{
var topic = Instance.GetChannel(MainChannel).Topic;
AddHistory("Topic set by {0} at {1}".F(topic.Author.Nickname, topic.Time.ToLocalTime()));
}
else if (l.Numeric == NumericCommand.RPL_NOTOPIC)
AddHistory("No topic is set");
else if (l.Numeric == NumericCommand.ERR_NICKNAMEINUSE)
AddHistory("Nickname {0} is already in use".F(l.AltTarget));
else if (l.Numeric == NumericCommand.ERR_ERRONEUSNICKNAME)
AddHistory("Nickname {0} is erroneus".F(l.AltTarget));
};
Instance.OnDisconnect += () =>
{
if (Instance.ConnectionFailure != null)
{
AddHistory("Disconnected: {0}".F(Instance.ConnectionFailure.Message));
if (s.ReconnectDelay >= 0)
{
AddHistory("Reconnecting in {0} seconds".F(s.ReconnectDelay / 1000));
Instance.ConnectionState = IrcConnectionState.Reconnecting;
Game.RunAfterDelay(s.ReconnectDelay, () =>
{
if (Instance.IsReconnecting)
Instance.Connect(Instance.Hostname, Instance.Port, Instance.ConnectionTimeout, Instance.Nickname, Instance.Username, Instance.Realname);
});
}
}
else
AddHistory("Disconnected");
};
Instance.OnLineRead += l =>
{
if (s.Debug)
AddHistory(l.RawString);
};
Game.OnQuit += Instance.Disconnect;
}
static IrcClient()
{
Log.AddChannel("irc", "irc.log");
InstanceInitialize();
}
public readonly ObservableCollection<string> History = new ObservableCollection<string>();
IrcConnection connection;
Thread thread;
public IrcConnectionState ConnectionState { get; private set; }
public IrcClientUser LocalUser { get; private set; }
public Exception ConnectionFailure { get; private set; }
public string Hostname { get; private set; }
public int Port { get; private set; }
public int ConnectionTimeout { get; private set; }
public string Nickname { get; private set; }
public string Username { get; private set; }
public string Realname { get; private set; }
public bool IsConnected
{
get { return ConnectionState == IrcConnectionState.Connected; }
}
public bool IsReconnecting
{
get { return ConnectionState == IrcConnectionState.Reconnecting; }
}
public IrcClient()
{
ConnectionState = IrcConnectionState.Disconnected;
}
public void Connect(string hostname, int port, int connectionTimeout, string nickname, string username, string realname)
{
ConnectionFailure = null;
if (IsConnected)
Disconnect();
Hostname = hostname;
Port = port;
ConnectionTimeout = connectionTimeout;
Nickname = nickname;
Username = username;
Realname = realname;
thread = new Thread(() =>
{
try
{
ConnectionState = IrcConnectionState.Connecting;
LocalUser = new IrcClientUser(this);
connection = new IrcConnection();
OnConnecting();
connection.Connect(hostname, port, connectionTimeout);
ConnectionState = IrcConnectionState.Connected;
OnConnect();
SetNickname(nickname);
SetUser(username, realname);
ProcessLines();
}
catch (Exception e)
{
Log.Write("irc", e.ToString());
if (e is SocketException || e is IOException)
ConnectionFailure = e;
}
finally
{
Disconnect();
}
}) { IsBackground = true };
thread.Start();
}
public void WriteLine(string format, params object[] args)
{
try
{
connection.WriteLine(format, args);
}
catch (Exception e)
{
Log.Write("irc", e.ToString());
if (e is SocketException || e is IOException)
ConnectionFailure = e;
Disconnect();
}
}
public void Disconnect()
{
if (!IsConnected || IsReconnecting)
{
ConnectionState = IrcConnectionState.Disconnected;
return;
}
ConnectionState = IrcConnectionState.Disconnecting;
OnDisconnecting();
connection.Close();
ConnectionState = IrcConnectionState.Disconnected;
OnDisconnect();
LocalUser = null;
connection = null;
}
void IDisposable.Dispose()
{
Disconnect();
}
void ProcessLines()
{
string line;
while (IsConnected && (line = connection.ReadLine()) != null)
ProcessLine(line);
}
void ProcessLine(string line)
{
if (string.IsNullOrEmpty(line))
return;
var l = new Line(this, line);
OnLineRead(l);
int numeric;
if (int.TryParse(l.Command, out numeric))
{
var nl = new NumericLine(l, numeric);
LocalUser.OnNumeric(nl);
OnNumeric(nl);
switch (nl.Numeric)
{
case NumericCommand.RPL_WELCOME:
OnRegister(nl);
break;
case NumericCommand.RPL_ENDOFNAMES:
OnSync(nl);
break;
}
}
else
{
switch (l.Command)
{
case "PING":
Pong(l.Message);
OnPing(l);
break;
case "PRIVMSG":
if (IrcUtils.IsChannel(l.Target))
OnPublicMessage(l);
else
OnPrivateMessage(l);
break;
case "NOTICE":
if (IrcUtils.IsChannel(l.Target))
OnPublicNotice(l);
else
OnPrivateNotice(l);
break;
case "JOIN":
var jl = new JoinLine(l);
LocalUser.OnJoin(jl);
OnJoin(jl);
break;
case "PART":
LocalUser.OnPart(l);
OnPart(l);
break;
case "NICK":
var nsl = new NicknameSetLine(l);
LocalUser.OnNicknameSet(nsl);
OnNicknameSet(nsl);
break;
case "QUIT":
OnQuit(l);
LocalUser.OnQuit(l);
break;
case "KICK":
var kl = new KickLine(l);
LocalUser.OnKick(kl);
OnKick(kl);
break;
case "TOPIC":
LocalUser.OnTopicSet(l);
OnTopicSet(l);
break;
}
}
}
public event Action<NumericLine> OnRegister = l => { };
public event Action<NumericLine> OnSync = l => { };
public event Action<Line> OnLineRead = _ => { };
public event Action OnConnect = () => { };
public event Action OnConnecting = () => { };
public event Action OnDisconnect = () => { };
public event Action OnDisconnecting = () => { };
public event Action<Line> OnPublicMessage = _ => { };
public event Action<Line> OnPublicNotice = _ => { };
public event Action<Line> OnPrivateMessage = _ => { };
public event Action<Line> OnPrivateNotice = _ => { };
public event Action<JoinLine> OnJoin = _ => { };
public event Action<Line> OnPart = _ => { };
public event Action<NicknameSetLine> OnNicknameSet = _ => { };
public event Action<Line> OnQuit = _ => { };
public event Action<Line> OnPing = _ => { };
public event Action<NumericLine> OnNumeric = _ => { };
public event Action<KickLine> OnKick = _ => { };
public event Action<Line> OnTopicSet = _ => { };
public void SetNickname(string nickname) { WriteLine("NICK {0}", nickname); }
public void SetUser(string username, string realname) { WriteLine("USER {0} 0 * :{1}", username, realname); }
public void Join(string channel) { WriteLine("JOIN {0}", channel); }
public void Part(string channel) { WriteLine("PART {0}", channel); }
public void Message(string target, string message) { WriteLine("PRIVMSG {0} :{1}", target, message); }
public void Notice(string target, string message) { WriteLine("NOTICE {0} :{1}", target, message); }
public void Pong(string reply) { WriteLine("PONG :{0}", reply); }
public void CtcpRequest(string target, string command, string request) { Message(target, IrcUtils.ToCtcp("{0} {1}".F(command, request))); }
public void CtcpRespond(string target, string command, string response) { Notice(target, IrcUtils.ToCtcp("{0} {1}".F(command, response))); }
public void Act(string target, string message) { Message(target, IrcUtils.ToAction(message)); }
public void GetTopic(string channel) { WriteLine("TOPIC {0}", channel); }
public void Quit(string message) { WriteLine("QUIT :{0}", message); }
public Channel GetChannel(string channel)
{
if (!IsConnected)
return null;
Channel c;
LocalUser.Channels.TryGetValue(channel, out c);
return c;
}
}
public enum IrcConnectionState
{
Disconnected,
Connected,
Disconnecting,
Connecting,
Reconnecting
}
}