routing modifier keys where they need to be

This commit is contained in:
Chris Forbes
2009-12-16 11:31:53 +13:00
parent 6d59339b84
commit 5bf3e05f03
18 changed files with 100 additions and 84 deletions

View File

@@ -77,7 +77,7 @@ namespace OpenRa.Game
return traits.WithInterface<Traits.IRender>().SelectMany( x => x.Render( this ) );
}
public Order Order( int2 xy, bool lmb )
public Order Order( int2 xy, MouseInput mi )
{
if (Owner != Game.LocalPlayer)
return null;
@@ -91,7 +91,7 @@ namespace OpenRa.Game
underCursor = null;
return traits.WithInterface<Traits.IOrder>()
.Select( x => x.IssueOrder( this, xy, lmb, underCursor ) )
.Select( x => x.IssueOrder( this, xy, mi, underCursor ) )
.FirstOrDefault( x => x != null );
}