routing modifier keys where they need to be

This commit is contained in:
Chris Forbes
2009-12-16 11:31:53 +13:00
parent 6d59339b84
commit 5bf3e05f03
18 changed files with 100 additions and 84 deletions

View File

@@ -14,9 +14,9 @@ namespace OpenRa.Game
Building = (BuildingInfo)Rules.UnitInfo[ name ];
}
public IEnumerable<Order> Order(int2 xy, bool lmb)
public IEnumerable<Order> Order(int2 xy, MouseInput mi)
{
if( lmb )
if( mi.Button == MouseButton.Left )
{
if( !Game.CanPlaceBuilding( Building, xy, null, true ) )
yield break;