diff --git a/OpenRA.Game/Network/UnitOrders.cs b/OpenRA.Game/Network/UnitOrders.cs index 79a614fcf1..4819f544df 100755 --- a/OpenRA.Game/Network/UnitOrders.cs +++ b/OpenRA.Game/Network/UnitOrders.cs @@ -86,12 +86,6 @@ namespace OpenRA.Network { orderManager.LobbyInfo = Session.Deserialize( order.TargetString ); - //if( !world.GameHasStarted ) - // world.SharedRandom = new XRandom( LobbyInfo.GlobalSettings.RandomSeed ); - - //if (orderManager.Connection.ConnectionState == ConnectionState.Connected) - // world.SetLocalPlayer(orderManager.Connection.LocalClientId); - if( orderManager.FramesAhead != orderManager.LobbyInfo.GlobalSettings.OrderLatency && !orderManager.GameStarted ) {