add a simple projectile with random sequences for debris effects
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@@ -163,6 +163,7 @@
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<Compile Include="Effects\PowerdownIndicator.cs" />
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<Compile Include="Effects\RallyPointIndicator.cs" />
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<Compile Include="Effects\RepairIndicator.cs" />
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<Compile Include="Effects\Shrapnel.cs" />
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<Compile Include="Effects\Smoke.cs" />
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<Compile Include="Commands\ChatCommands.cs" />
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<Compile Include="Commands\DevCommands.cs" />
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