add a simple projectile with random sequences for debris effects

This commit is contained in:
Matthias Mailänder
2015-08-22 13:34:49 +02:00
parent f325463204
commit 5c2849a08f
5 changed files with 189 additions and 69 deletions

View File

@@ -695,11 +695,10 @@ Shrapnel:
ReloadDelay: 60
Range: 4c0
Report:
Projectile: Bullet
Projectile: Shrapnel
Speed: 50, 125
Blockable: false
Angle: 91, 264
Inaccuracy: 416
Image: shrapnel
Warhead@1Dam: SpreadDamage
Spread: 192

View File

@@ -402,76 +402,48 @@ srock05:
UseTilesetExtension: true
Offset: 0, -12
dbris1sm:
idle:
dbrissm:
1: dbris1sm
Length:*
2: dbris2sm
Length:*
3: dbris3sm
Length:*
4: dbris4sm
Length:*
5: dbris5sm
Length:*
6: dbris6sm
Length:*
7: dbris7sm
Length:*
8: dbris8sm
Length:*
9: dbris9sm
Length:*
10: dbrs10sm
Length:*
dbris2sm:
idle:
dbrislg:
1: dbris1lg
Length:*
dbris3sm:
idle:
2: dbris2lg
Length:*
dbris4sm:
idle:
3: dbris3lg
Length:*
dbris5sm:
idle:
4: dbris4lg
Length:*
dbris6sm:
idle:
5: dbris5lg
Length:*
dbris7sm:
idle:
6: dbris6lg
Length:*
dbris8sm:
idle:
7: dbris7lg
Length:*
dbris9sm:
idle:
8: dbris8lg
Length:*
dbris1lg:
idle:
9: dbris9lg
Length:*
dbris2lg:
idle:
Length:*
dbris3lg:
idle:
Length:*
dbris4lg:
idle:
Length:*
dbris5lg:
idle:
Length:*
dbris6lg:
idle:
Length:*
dbris7lg:
idle:
Length:*
dbris8lg:
idle:
Length:*
dbris9lg:
idle:
10: dbrs10lg
Length:*
crat01:
@@ -512,3 +484,4 @@ palet03:
palet04:
idle:

View File

@@ -48,20 +48,20 @@ SmallDebris:
ReloadDelay: 60
Range: 4c0
Report:
Projectile: Bullet
Projectile: Shrapnel
Speed: 50, 125
Blockable: false
Angle: 91, 264
Inaccuracy: 416
Image: dbris1sm # TODO: add some variation
Image: dbrissm
Sequences: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
Shadow: true
LargeDebris:
ReloadDelay: 60
Range: 4c0
Report:
Projectile: Bullet
Projectile: Shrapnel
Speed: 50, 125
Blockable: false
Angle: 91, 264
Inaccuracy: 416
Image: dbris1lg # TODO: add some variation
Image: dbrislg
Sequences: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
Shadow: true