add a simple projectile with random sequences for debris effects
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@@ -695,11 +695,10 @@ Shrapnel:
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ReloadDelay: 60
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Range: 4c0
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Report:
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Projectile: Bullet
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Projectile: Shrapnel
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Speed: 50, 125
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Blockable: false
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Angle: 91, 264
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Inaccuracy: 416
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Image: shrapnel
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Warhead@1Dam: SpreadDamage
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Spread: 192
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