add a simple projectile with random sequences for debris effects
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@@ -48,20 +48,20 @@ SmallDebris:
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ReloadDelay: 60
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Range: 4c0
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Report:
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Projectile: Bullet
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Projectile: Shrapnel
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Speed: 50, 125
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Blockable: false
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Angle: 91, 264
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Inaccuracy: 416
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Image: dbris1sm # TODO: add some variation
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Image: dbrissm
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Sequences: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
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Shadow: true
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LargeDebris:
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ReloadDelay: 60
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Range: 4c0
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Report:
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Projectile: Bullet
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Projectile: Shrapnel
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Speed: 50, 125
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Blockable: false
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Angle: 91, 264
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Inaccuracy: 416
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Image: dbris1lg # TODO: add some variation
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Image: dbrislg
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Sequences: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10
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Shadow: true
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