diff --git a/OpenRA.Mods.RA/HackyAI.cs b/OpenRA.Mods.RA/HackyAI.cs index 182e4aaf7e..807865a5c4 100644 --- a/OpenRA.Mods.RA/HackyAI.cs +++ b/OpenRA.Mods.RA/HackyAI.cs @@ -303,7 +303,6 @@ namespace OpenRA.Mods.RA if (enemyUnits.Count > 0) { - //BotDebug("Found enemy "+enemyUnits.First().Info.Name); // Found enemy units nearby. foundEnemy = true; var enemy = enemyUnits.OrderBy(e => (e.Location - a1.Location).LengthSquared).First(); @@ -314,7 +313,7 @@ namespace OpenRA.Mods.RA if (ownUnits.Count < Info.SquadSize) { // Not enough to attack. Send more units. - world.IssueOrder(new Order("Stop", a1, false) { }); + world.IssueOrder(new Order("Stop", a1, false)); foreach (var a2 in attackForce) if (a2 != a1)