migrating most things to use the Target struct rather than Actor directly.

This commit is contained in:
Chris Forbes
2010-07-05 18:25:10 +12:00
parent 88b705c8ef
commit 5c61c9d3a9
14 changed files with 57 additions and 49 deletions

View File

@@ -24,7 +24,7 @@ namespace OpenRA.Mods.RA
{
base.Tick(self);
if (target == null) return;
if (!target.IsValid) return;
var unit = self.traits.Get<Unit>();
var facingToTarget = Util.GetFacing(target.CenterLocation - self.CenterLocation, unit.Facing);