sub stays uncloaked for 2s; submarine/cloak traits merged, since they do the same thing
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@@ -292,7 +292,6 @@
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<Compile Include="Traits\World\ScreenShaker.cs" />
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<Compile Include="Traits\LineBuild.cs" />
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<Compile Include="Traits\World\Theater.cs" />
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<Compile Include="Traits\Cloak.cs" />
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<Compile Include="Widgets\WidgetLoader.cs" />
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<Compile Include="Widgets\ButtonWidget.cs" />
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<Compile Include="Widgets\Widget.cs" />
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