From 5cc1405f3fb410ea301c6184d4790af0e715659b Mon Sep 17 00:00:00 2001 From: Raf Czlonka Date: Thu, 7 Oct 2021 11:35:29 +0100 Subject: [PATCH] Update links - _http_ `->` _https_ where appropriate - _wiki.openra.net_ `->` _https://github.com/OpenRA/OpenRA/wiki_ - _bugs.openra.net_ `->` _https://github.com/OpenRA/OpenRA/issues_ - the IRC channel is now on Libera.Chat + make it into a URI This is in order to be consistent (one link to GitHub wiki already exists), reflect reality, as well as avoid unnecessary redirects. --- README.md | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) diff --git a/README.md b/README.md index aa65afa000..57fb0f49ff 100644 --- a/README.md +++ b/README.md @@ -2,13 +2,13 @@ A Libre/Free Real Time Strategy game engine supporting early Westwood classics. -* Website: [http://www.openra.net](http://www.openra.net) -* IRC: \#openra on irc.freenode.net +* Website: [https://www.openra.net](https://www.openra.net) +* IRC: [#openra on Libera.Chat](ircs://irc.libera.chat:6697/openra) * Repository: [https://github.com/OpenRA/OpenRA](https://github.com/OpenRA/OpenRA) ![Continuous Integration](https://github.com/OpenRA/OpenRA/workflows/Continuous%20Integration/badge.svg) -Please read the [FAQ](http://wiki.openra.net/FAQ) in our [Wiki](http://wiki.openra.net) and report problems at [http://bugs.openra.net](http://bugs.openra.net). +Please read the [FAQ](https://github.com/OpenRA/OpenRA/wiki/FAQ) in our [Wiki](https://github.com/OpenRA/OpenRA/wiki) and report problems at [https://github.com/OpenRA/OpenRA/issues](https://github.com/OpenRA/OpenRA/issues). -Join the [Forums](https://forum.openra.net/) for discussion. +Join the [Forum](https://forum.openra.net/) for discussion. ## Play @@ -24,29 +24,29 @@ Check our [Playing the Game](https://github.com/OpenRA/OpenRA/wiki/Playing-the-g ## Contribute -* Please read [INSTALL.md](https://github.com/OpenRA/OpenRA/blob/bleed/INSTALL.md) and [Compiling](http://wiki.openra.net/Compiling) on how to set up an OpenRA development environment. -* See [Hacking](http://wiki.openra.net/Hacking) for a (now very outdated) overview of the engine. +* Please read [INSTALL.md](https://github.com/OpenRA/OpenRA/blob/bleed/INSTALL.md) and [Compiling](https://github.com/OpenRA/OpenRA/wiki/Compiling) on how to set up an OpenRA development environment. +* See [Hacking](https://github.com/OpenRA/OpenRA/wiki/Hacking) for a (now very outdated) overview of the engine. * Read and follow our [Code of Conduct](https://github.com/OpenRA/OpenRA/blob/bleed/CODE_OF_CONDUCT.md). * To get your patches merged, please adhere to the [Contributing](https://github.com/OpenRA/OpenRA/blob/bleed/CONTRIBUTING.md) guidelines. ## Mapping -* We offer a [Mapping](http://wiki.openra.net/Mapping) Tutorial as you can change gameplay drastically with custom rules. -* For scripted mission have a look at the [Lua API](http://wiki.openra.net/Lua-API). -* If you want to share your maps with the community, upload them at the [OpenRA Resource Center](http://resource.openra.net). +* We offer a [Mapping](https://github.com/OpenRA/OpenRA/wiki/Mapping) Tutorial as you can change gameplay drastically with custom rules. +* For scripted mission have a look at the [Lua API](https://docs.openra.net/en/latest/release/lua/). +* If you want to share your maps with the community, upload them at the [OpenRA Resource Center](https://resource.openra.net). ## Modding -* Download a copy of the [OpenRA Mod SDK](https://github.com/OpenRA/OpenRAModSDK/) to start your own mod. -* Check the [Modding Guide](http://wiki.openra.net/Modding-Guide) to create your own classic RTS. +* Download a copy of the [OpenRA Mod SDK](https://github.com/OpenRA/OpenRAModSDK) to start your own mod. +* Check the [Modding Guide](https://github.com/OpenRA/OpenRA/wiki/Modding-Guide) to create your own classic RTS. * There exists an auto-generated [Trait documentation](https://docs.openra.net/en/latest/release/traits/) to get started with yaml files. -* Some hints on how to create new OpenRA compatible [Pixelart](http://wiki.openra.net/Pixelart). -* Upload total conversions at [our ModDB profile](http://www.moddb.com/games/openra/mods). +* Some hints on how to create new OpenRA compatible [Pixelart](https://github.com/OpenRA/OpenRA/wiki/Pixelart). +* Upload total conversions at [our Mod DB profile](https://www.moddb.com/games/openra/mods). ## Support * Sponsor a [mirror server](https://github.com/OpenRA/OpenRAWeb/tree/master/content/packages) if you have some bandwidth to spare. -* You can immediately set up a [Dedicated](http://wiki.openra.net/Dedicated) Game Server. +* You can immediately set up a [Dedicated](https://github.com/OpenRA/OpenRA/wiki/Dedicated) Game Server. ## License Copyright 2007-2021 The OpenRA Developers (see [AUTHORS](https://github.com/OpenRA/OpenRA/blob/bleed/AUTHORS))