Move ValidRelations from Capturable to Captures
To better match weapon definitions
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committed by
Matthias Mailänder
parent
161f4cbdff
commit
5cc59ae3ac
@@ -22,9 +22,6 @@ namespace OpenRA.Mods.Common.Traits
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[Desc("CaptureTypes (from the Captures trait) that are able to capture this.")]
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public readonly BitSet<CaptureType> Types = default;
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[Desc("What player relationships the target's owner needs to be captured by this actor.")]
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public readonly PlayerRelationship ValidRelationships = PlayerRelationship.Neutral | PlayerRelationship.Enemy;
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[Desc("Cancel the actor's current activity when getting captured.")]
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public readonly bool CancelActivity = false;
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