Rename some lua files
This commit is contained in:
@@ -1592,7 +1592,7 @@ Rules:
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-SpawnMPUnits:
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-SpawnMPUnits:
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-MPStartLocations:
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-MPStartLocations:
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LuaScript:
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LuaScript:
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Scripts: allies05a.lua, AI.lua
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Scripts: allies05a.lua, allies05a-AI.lua
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ObjectivesPanel:
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ObjectivesPanel:
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PanelName: MISSION_OBJECTIVES
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PanelName: MISSION_OBJECTIVES
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^Infantry:
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^Infantry:
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@@ -652,7 +652,7 @@ Rules:
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-SpawnMPUnits:
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-SpawnMPUnits:
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-MPStartLocations:
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-MPStartLocations:
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LuaScript:
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LuaScript:
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Scripts: main.lua, AI.lua, reinforcements_teams.lua
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Scripts: soviet04a.lua, soviet04a-AI.lua, soviet04a-reinforcements_teams.lua
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ObjectivesPanel:
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ObjectivesPanel:
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PanelName: MISSION_OBJECTIVES
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PanelName: MISSION_OBJECTIVES
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^Infantry:
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^Infantry:
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@@ -680,7 +680,7 @@ Rules:
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-SpawnMPUnits:
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-SpawnMPUnits:
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-MPStartLocations:
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-MPStartLocations:
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LuaScript:
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LuaScript:
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Scripts: main.lua, AI.lua, reinforcements_teams.lua
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Scripts: soviet04b.lua, soviet04b-AI.lua, soviet04b-reinforcements_teams.lua
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ObjectivesPanel:
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ObjectivesPanel:
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PanelName: MISSION_OBJECTIVES
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PanelName: MISSION_OBJECTIVES
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^Infantry:
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^Infantry:
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@@ -634,7 +634,7 @@ Rules:
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-SpawnMPUnits:
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-SpawnMPUnits:
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-MPStartLocations:
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-MPStartLocations:
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LuaScript:
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LuaScript:
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Scripts: main.lua, AI.lua, reinforcements_teams.lua
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Scripts: soviet05.lua, soviet05-AI.lua, soviet05-reinforcements_teams.lua
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ObjectivesPanel:
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ObjectivesPanel:
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PanelName: MISSION_OBJECTIVES
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PanelName: MISSION_OBJECTIVES
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^Infantry:
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^Infantry:
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