Adapt TS effect warheads to CEWH refactor
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@@ -15,11 +15,12 @@
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DamageTypes: Prone70Percent, TriggerProne, BulletDeath
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Warhead@2Eff: CreateEffect
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Explosions: piffs
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InvalidImpactTypes: Water
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ValidTargets: Ground, Air
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Warhead@3EffWater: CreateEffect
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Explosions: water_piffs
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ExplosionPalette: ra
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ValidImpactTypes: Water
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ValidTargets: Water
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InvalidTargets: Vehicle
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Minigun:
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Inherits: ^MG
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