Adapt TS effect warheads to CEWH refactor

This commit is contained in:
reaperrr
2017-06-23 22:12:19 +02:00
committed by abcdefg30
parent ce8f3ed168
commit 5cd8acada4
6 changed files with 23 additions and 16 deletions

View File

@@ -29,12 +29,12 @@ MultiCluster:
Warhead@2Eff: CreateEffect
Explosions: large_explosion
ImpactSounds: expnew09.aud
InvalidImpactTypes: Water
ValidTargets: Ground, Air
Warhead@3EffWater: CreateEffect
Explosions: small_watersplash
ExplosionPalette: player
ImpactSounds: ssplash2.aud
ValidImpactTypes: Water
ValidTargets: Water
InvalidTargets: Vehicle
Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater
InvalidTargets: Vehicle, Building, Wall