Adapt TS effect warheads to CEWH refactor
This commit is contained in:
@@ -23,12 +23,13 @@
|
|||||||
Explosions: medium_clsn
|
Explosions: medium_clsn
|
||||||
ExplosionPalette: effect-ignore-lighting-alpha75
|
ExplosionPalette: effect-ignore-lighting-alpha75
|
||||||
ImpactSounds: expnew14.aud
|
ImpactSounds: expnew14.aud
|
||||||
InvalidImpactTypes: Water
|
ValidTargets: Ground, Air
|
||||||
Warhead@3EffWater: CreateEffect
|
Warhead@3EffWater: CreateEffect
|
||||||
Explosions: small_watersplash
|
Explosions: small_watersplash
|
||||||
ExplosionPalette: player
|
ExplosionPalette: player
|
||||||
ImpactSounds: ssplash3.aud
|
ImpactSounds: ssplash3.aud
|
||||||
ValidImpactTypes: Water
|
ValidTargets: Water
|
||||||
|
InvalidTargets: Vehicle
|
||||||
Warhead@4Smu: LeaveSmudge
|
Warhead@4Smu: LeaveSmudge
|
||||||
SmudgeType: MediumCrater
|
SmudgeType: MediumCrater
|
||||||
InvalidTargets: Vehicle, Building, Wall
|
InvalidTargets: Vehicle, Building, Wall
|
||||||
|
|||||||
@@ -107,12 +107,13 @@ SonicZap:
|
|||||||
Explosions: large_explosion
|
Explosions: large_explosion
|
||||||
ExplosionPalette: effect-ignore-lighting-alpha75
|
ExplosionPalette: effect-ignore-lighting-alpha75
|
||||||
ImpactSounds: expnew12.aud
|
ImpactSounds: expnew12.aud
|
||||||
InvalidImpactTypes: Water
|
ValidTargets: Ground, Air
|
||||||
Warhead@3EffWater: CreateEffect
|
Warhead@3EffWater: CreateEffect
|
||||||
Explosions: small_watersplash
|
Explosions: small_watersplash
|
||||||
ExplosionPalette: player
|
ExplosionPalette: player
|
||||||
ImpactSounds: ssplash3.aud
|
ImpactSounds: ssplash3.aud
|
||||||
ValidImpactTypes: Water
|
ValidTargets: Water
|
||||||
|
InvalidTargets: Vehicle
|
||||||
Warhead@4Smu: LeaveSmudge
|
Warhead@4Smu: LeaveSmudge
|
||||||
SmudgeType: SmallScorch
|
SmudgeType: SmallScorch
|
||||||
InvalidTargets: Vehicle, Building, Wall
|
InvalidTargets: Vehicle, Building, Wall
|
||||||
|
|||||||
@@ -37,12 +37,13 @@
|
|||||||
Explosions: small_clsn
|
Explosions: small_clsn
|
||||||
ExplosionPalette: effect-ignore-lighting-alpha75
|
ExplosionPalette: effect-ignore-lighting-alpha75
|
||||||
ImpactSounds: expnew12.aud
|
ImpactSounds: expnew12.aud
|
||||||
InvalidImpactTypes: Water
|
ValidTargets: Ground, Air
|
||||||
Warhead@3EffWater: CreateEffect
|
Warhead@3EffWater: CreateEffect
|
||||||
Explosions: small_watersplash
|
Explosions: small_watersplash
|
||||||
ExplosionPalette: player
|
ExplosionPalette: player
|
||||||
ImpactSounds: ssplash3.aud
|
ImpactSounds: ssplash3.aud
|
||||||
ValidImpactTypes: Water
|
ValidTargets: Water
|
||||||
|
InvalidTargets: Vehicle
|
||||||
Warhead@Smu: LeaveSmudge
|
Warhead@Smu: LeaveSmudge
|
||||||
SmudgeType: SmallCrater
|
SmudgeType: SmallCrater
|
||||||
InvalidTargets: Vehicle, Building, Wall
|
InvalidTargets: Vehicle, Building, Wall
|
||||||
|
|||||||
@@ -50,12 +50,13 @@ Bomb:
|
|||||||
Explosions: large_explosion
|
Explosions: large_explosion
|
||||||
ExplosionPalette: effect-ignore-lighting-alpha75
|
ExplosionPalette: effect-ignore-lighting-alpha75
|
||||||
ImpactSounds: expnew09.aud
|
ImpactSounds: expnew09.aud
|
||||||
InvalidImpactTypes: Water
|
ValidTargets: Ground, Air
|
||||||
Warhead@3EffWater: CreateEffect
|
Warhead@3EffWater: CreateEffect
|
||||||
Explosions: small_watersplash
|
Explosions: small_watersplash
|
||||||
ExplosionPalette: player
|
ExplosionPalette: player
|
||||||
ImpactSounds: ssplash3.aud
|
ImpactSounds: ssplash3.aud
|
||||||
ValidImpactTypes: Water
|
ValidTargets: Water
|
||||||
|
InvalidTargets: Vehicle
|
||||||
Warhead@4Smu: LeaveSmudge
|
Warhead@4Smu: LeaveSmudge
|
||||||
SmudgeType: MediumCrater
|
SmudgeType: MediumCrater
|
||||||
InvalidTargets: Vehicle, Building, Wall
|
InvalidTargets: Vehicle, Building, Wall
|
||||||
@@ -85,7 +86,8 @@ FiendShard:
|
|||||||
Explosions: small_watersplash
|
Explosions: small_watersplash
|
||||||
ExplosionPalette: player
|
ExplosionPalette: player
|
||||||
ImpactSounds: ssplash3.aud
|
ImpactSounds: ssplash3.aud
|
||||||
ValidImpactTypes: Water
|
ValidTargets: Water
|
||||||
|
InvalidTargets: Vehicle
|
||||||
|
|
||||||
SlimeAttack:
|
SlimeAttack:
|
||||||
ReloadDelay: 80
|
ReloadDelay: 80
|
||||||
@@ -151,12 +153,13 @@ Veins:
|
|||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosions: tiny_twlt
|
Explosions: tiny_twlt
|
||||||
ExplosionPalette: effect-ignore-lighting-alpha75
|
ExplosionPalette: effect-ignore-lighting-alpha75
|
||||||
InvalidImpactTypes: Water
|
ValidTargets: Ground, Air
|
||||||
Warhead@3EffWater: CreateEffect
|
Warhead@3EffWater: CreateEffect
|
||||||
Explosions: small_watersplash
|
Explosions: small_watersplash
|
||||||
ExplosionPalette: player
|
ExplosionPalette: player
|
||||||
ImpactSounds: ssplash3.aud
|
ImpactSounds: ssplash3.aud
|
||||||
ValidImpactTypes: Water
|
ValidTargets: Water
|
||||||
|
InvalidTargets: Vehicle
|
||||||
Warhead@4Smu: LeaveSmudge
|
Warhead@4Smu: LeaveSmudge
|
||||||
SmudgeType: SmallScorch
|
SmudgeType: SmallScorch
|
||||||
InvalidTargets: Vehicle, Building, Wall
|
InvalidTargets: Vehicle, Building, Wall
|
||||||
|
|||||||
@@ -15,11 +15,12 @@
|
|||||||
DamageTypes: Prone70Percent, TriggerProne, BulletDeath
|
DamageTypes: Prone70Percent, TriggerProne, BulletDeath
|
||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosions: piffs
|
Explosions: piffs
|
||||||
InvalidImpactTypes: Water
|
ValidTargets: Ground, Air
|
||||||
Warhead@3EffWater: CreateEffect
|
Warhead@3EffWater: CreateEffect
|
||||||
Explosions: water_piffs
|
Explosions: water_piffs
|
||||||
ExplosionPalette: ra
|
ExplosionPalette: ra
|
||||||
ValidImpactTypes: Water
|
ValidTargets: Water
|
||||||
|
InvalidTargets: Vehicle
|
||||||
|
|
||||||
Minigun:
|
Minigun:
|
||||||
Inherits: ^MG
|
Inherits: ^MG
|
||||||
|
|||||||
@@ -29,12 +29,12 @@ MultiCluster:
|
|||||||
Warhead@2Eff: CreateEffect
|
Warhead@2Eff: CreateEffect
|
||||||
Explosions: large_explosion
|
Explosions: large_explosion
|
||||||
ImpactSounds: expnew09.aud
|
ImpactSounds: expnew09.aud
|
||||||
InvalidImpactTypes: Water
|
ValidTargets: Ground, Air
|
||||||
Warhead@3EffWater: CreateEffect
|
Warhead@3EffWater: CreateEffect
|
||||||
Explosions: small_watersplash
|
Explosions: small_watersplash
|
||||||
ExplosionPalette: player
|
ExplosionPalette: player
|
||||||
ImpactSounds: ssplash2.aud
|
ValidTargets: Water
|
||||||
ValidImpactTypes: Water
|
InvalidTargets: Vehicle
|
||||||
Warhead@4Smu: LeaveSmudge
|
Warhead@4Smu: LeaveSmudge
|
||||||
SmudgeType: MediumCrater
|
SmudgeType: MediumCrater
|
||||||
InvalidTargets: Vehicle, Building, Wall
|
InvalidTargets: Vehicle, Building, Wall
|
||||||
|
|||||||
Reference in New Issue
Block a user