generalize MoveFlash as parametrized SpriteEffect
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@@ -160,7 +160,7 @@ namespace OpenRA.Widgets
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}
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else if (o.TargetLocation != CPos.Zero)
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{
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world.AddFrameEndTask(w => w.Add(new MoveFlash(worldRenderer.Position(worldRenderer.Viewport.ViewToWorldPx(mi.Location)), world)));
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world.AddFrameEndTask(w => w.Add(new SpriteEffect(worldRenderer.Position(worldRenderer.Viewport.ViewToWorldPx(mi.Location)), world, "moveflsh", "moveflash")));
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flashed = true;
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}
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}
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