Actually add minimap changes, and unfail build-tab chrome.xml entries
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@@ -107,9 +107,9 @@ namespace OpenRa.Game.Graphics
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sheet.Texture.SetData(bitmap);
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}
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public void Draw(float2 pos, bool hasRadar, bool isJammed)
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public void Draw(RectangleF rect, bool hasRadar, bool isJammed)
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{
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rgbaRenderer.DrawSprite(sprite, pos, PaletteType.Chrome, new float2(192, 192));
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rgbaRenderer.DrawSprite(sprite, new float2(rect.X, rect.Y), PaletteType.Chrome, new float2(rect.Width, rect.Height));
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rgbaRenderer.Flush();
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}
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}
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