Fix the C17 delivery plane doing a steep dive when trying to land
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@@ -63,7 +63,7 @@ namespace OpenRA.Mods.Cnc.Traits
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new FacingInit(64)
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new FacingInit(64)
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});
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});
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actor.QueueActivity(new Fly(actor, Target.FromCell(w, self.Location + new CVec(9, 0))));
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actor.QueueActivity(new Fly(actor, Target.FromCell(w, self.Location + new CVec(12, 0))));
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actor.QueueActivity(new Land(actor, Target.FromActor(self)));
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actor.QueueActivity(new Land(actor, Target.FromActor(self)));
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actor.QueueActivity(new CallFunc(() =>
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actor.QueueActivity(new CallFunc(() =>
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{
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{
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@@ -153,6 +153,7 @@ C17:
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Speed: 326
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Speed: 326
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Repulsable: False
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Repulsable: False
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AirborneUpgrades: airborne
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AirborneUpgrades: airborne
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MaximumPitch: 36
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Health:
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Health:
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HP: 25
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HP: 25
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Armor:
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Armor:
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@@ -401,7 +401,6 @@
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RejectsOrders:
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RejectsOrders:
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Aircraft:
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Aircraft:
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CruiseAltitude: 2560
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CruiseAltitude: 2560
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MaximumPitch: 56
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^Ship:
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^Ship:
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Inherits@1: ^ExistsInWorld
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Inherits@1: ^ExistsInWorld
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@@ -64,6 +64,7 @@ frigate:
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RepairBuildings:
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RepairBuildings:
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RearmBuildings:
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RearmBuildings:
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Repulsable: False
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Repulsable: False
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MaximumPitch: 20
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-AppearsOnRadar:
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-AppearsOnRadar:
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Cargo:
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Cargo:
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MaxWeight: 20
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MaxWeight: 20
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