reflect that renderers are input + rendering in console output
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@@ -21,7 +21,7 @@ namespace OpenRA.Renderer.Glsl
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{
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public IGraphicsDevice Create(Size size, WindowMode windowMode)
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{
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Console.WriteLine("Using Gl renderer");
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Console.WriteLine("Using SDL 1.2 with OpenGL renderer");
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return new GraphicsDevice(size, windowMode);
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}
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}
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