Cache pause state and switch back to it when closing the ingame menu. Fix formatting fail in d2k mod.yaml
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@@ -38,14 +38,16 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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void InitRootWidgets()
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void InitRootWidgets()
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{
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{
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var cachedPause = false;
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Widget optionsBG = null;
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Widget optionsBG = null;
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optionsBG = Game.LoadWidget(world, "INGAME_OPTIONS_BG", Ui.Root, new WidgetArgs
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optionsBG = Game.LoadWidget(world, "INGAME_OPTIONS_BG", Ui.Root, new WidgetArgs
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{
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{
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{ "onExit", () =>
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{ "onExit", () =>
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{
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{
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if (world.LobbyInfo.IsSinglePlayer)
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world.IssueOrder(Order.PauseGame(false));
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optionsBG.Visible = false;
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optionsBG.Visible = false;
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if (world.LobbyInfo.IsSinglePlayer)
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world.IssueOrder(Order.PauseGame(cachedPause));
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}
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}
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}
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}
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});
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});
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@@ -53,8 +55,15 @@ namespace OpenRA.Mods.RA.Widgets.Logic
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gameRoot.Get<ButtonWidget>("INGAME_OPTIONS_BUTTON").OnClick = () =>
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gameRoot.Get<ButtonWidget>("INGAME_OPTIONS_BUTTON").OnClick = () =>
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{
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{
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optionsBG.Visible ^= true;
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optionsBG.Visible ^= true;
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if (world.LobbyInfo.IsSinglePlayer)
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if (optionsBG.Visible)
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world.IssueOrder(Order.PauseGame(optionsBG.Visible));
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{
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cachedPause = world.Paused;
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if (world.LobbyInfo.IsSinglePlayer)
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world.IssueOrder(Order.PauseGame(true));
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}
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else
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world.IssueOrder(Order.PauseGame(cachedPause));
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};
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};
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Game.LoadWidget(world, "CHAT_PANEL", gameRoot, new WidgetArgs());
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Game.LoadWidget(world, "CHAT_PANEL", gameRoot, new WidgetArgs());
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@@ -61,7 +61,8 @@ ChromeLayout:
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mods/ra/chrome/dropdowns.yaml
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mods/ra/chrome/dropdowns.yaml
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mods/ra/chrome/modchooser.yaml
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mods/ra/chrome/modchooser.yaml
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mods/ra/chrome/cheats.yaml
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mods/ra/chrome/cheats.yaml
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mods/ra/chrome/musicplayer.yaml mods/d2k/chrome/tooltips.yaml
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mods/ra/chrome/musicplayer.yaml
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mods/d2k/chrome/tooltips.yaml
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Weapons:
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Weapons:
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mods/d2k/weapons/defaults.yaml
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mods/d2k/weapons/defaults.yaml
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mods/d2k/weapons/explosions.yaml
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mods/d2k/weapons/explosions.yaml
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