Merge pull request #3414 from Mailaender/sound.rs
Added native support for Dune 2000 SOUND.RS packages
This commit is contained in:
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -20,6 +20,7 @@ Folders:
|
||||
Packages:
|
||||
~main.mix
|
||||
conquer.mix
|
||||
SOUND.RS
|
||||
|
||||
Rules:
|
||||
mods/d2k/rules/system.yaml
|
||||
@@ -92,7 +93,7 @@ Movies:
|
||||
|
||||
LoadScreen: D2kLoadScreen
|
||||
InstallerMenuWidget: INSTALL_PANEL
|
||||
TestFile: deathhandlaunch.shp
|
||||
TestFile: SOUND.RS
|
||||
PackageURL: http://open-ra.org/get-dependency.php?file=d2k-complete-packages
|
||||
|
||||
ServerTraits:
|
||||
|
||||
@@ -34,6 +34,7 @@ Speech:
|
||||
BuildingCaptured: CAPT
|
||||
|
||||
Sounds:
|
||||
DefaultVariant: .WAV
|
||||
Notifications:
|
||||
RadarUp: MULTI1
|
||||
RadarDown:
|
||||
|
||||
@@ -241,5 +241,5 @@ FREMEN:
|
||||
Cloak:
|
||||
InitialDelay: 250
|
||||
CloakDelay: 250
|
||||
CloakSound:
|
||||
UncloakSound:
|
||||
CloakSound: STEALTH1.WAV
|
||||
UncloakSound: STEALTH2.WAV
|
||||
|
||||
@@ -27,7 +27,6 @@
|
||||
ProximityCaptor:
|
||||
Types:Vehicle
|
||||
GivesBounty:
|
||||
#WithSmoke:
|
||||
Repairable:
|
||||
RepairBuildings: repair
|
||||
DebugMuzzlePositions:
|
||||
@@ -64,7 +63,6 @@
|
||||
ProximityCaptor:
|
||||
Types:Tank
|
||||
GivesBounty:
|
||||
#WithSmoke:
|
||||
Repairable:
|
||||
RepairBuildings: repair
|
||||
DebugMuzzlePositions:
|
||||
@@ -155,7 +153,7 @@
|
||||
Types:Infantry
|
||||
GivesBounty:
|
||||
CrushableInfantry:
|
||||
CrushSound: squishy2.aud
|
||||
CrushSound: CRUSH1.WAV
|
||||
RepairableNear:
|
||||
Buildings: barra, barro
|
||||
CloseEnough: 1
|
||||
@@ -199,15 +197,15 @@
|
||||
Dimensions: 1,1
|
||||
Footprint: x
|
||||
TerrainTypes: Rock, Concrete
|
||||
BuildSounds: BUILD1.aud
|
||||
SellSounds: BUILD1.aud
|
||||
BuildSounds: BUILD1.WAV
|
||||
SellSounds: BUILD1.WAV
|
||||
Adjacent: 3
|
||||
GivesBuildableArea:
|
||||
Capturable:
|
||||
CapturableBar:
|
||||
SoundOnDamageTransition:
|
||||
DamagedSound: EXPLSML1.aud
|
||||
DestroyedSound: EXPLHG1.aud
|
||||
DamagedSound: EXPLSML1.WAV
|
||||
DestroyedSound: EXPLHG1.WAV
|
||||
RenderBuilding:
|
||||
WithBuildingExplosion:
|
||||
RepairableBuilding:
|
||||
|
||||
@@ -47,7 +47,6 @@ ENGINEER:
|
||||
PipType: Yellow
|
||||
EngineerRepair:
|
||||
Captures:
|
||||
#TakeCover:
|
||||
-AutoTarget:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
|
||||
@@ -179,8 +179,8 @@ STEALTHTRIKE:
|
||||
Cloak:
|
||||
InitialDelay: 45
|
||||
CloakDelay: 90
|
||||
CloakSound: appear1.aud
|
||||
UncloakSound: appear1.aud
|
||||
CloakSound: STEALTH1.WAV
|
||||
UncloakSound: STEALTH2.WAV
|
||||
AutoTarget:
|
||||
InitialStance: HoldFire
|
||||
|
||||
|
||||
@@ -333,7 +333,7 @@ WALL:
|
||||
#Hotkey: g
|
||||
SoundOnDamageTransition:
|
||||
DamagedSound:
|
||||
DestroyedSound: CRMBLE2.aud
|
||||
DestroyedSound: EXPLSML4.WAV
|
||||
Valued:
|
||||
Cost: 100
|
||||
CustomSellValue:
|
||||
@@ -344,8 +344,8 @@ WALL:
|
||||
Icon: wallaicon
|
||||
AppearsOnRadar:
|
||||
Building:
|
||||
BuildSounds: CHUNG.aud
|
||||
SellSounds: CHUNG.aud
|
||||
BuildSounds: CHUNG.WAV
|
||||
SellSounds: CHUNG.WAV
|
||||
Adjacent: 7
|
||||
TerrainTypes: Rock
|
||||
Health:
|
||||
@@ -391,8 +391,8 @@ GUNTOWER:
|
||||
Building:
|
||||
Power: -20
|
||||
Adjacent: 4
|
||||
BuildSounds: CHUNG.aud
|
||||
SellSounds: CHUNG.aud
|
||||
BuildSounds: CHUNG.WAV
|
||||
SellSounds: CHUNG.WAV
|
||||
Selectable:
|
||||
Bounds: 32,32
|
||||
Priority: 3
|
||||
@@ -449,8 +449,8 @@ ROCKETTOWER:
|
||||
Building:
|
||||
Power: -30
|
||||
Adjacent: 4
|
||||
BuildSounds: CHUNG.aud
|
||||
SellSounds: CHUNG.aud
|
||||
BuildSounds: CHUNG.WAV
|
||||
SellSounds: CHUNG.WAV
|
||||
Selectable:
|
||||
Bounds: 32,32
|
||||
Priority: 3
|
||||
|
||||
@@ -473,8 +473,8 @@ CRATE:
|
||||
SelectionShares: 15
|
||||
InitialDelay: 15
|
||||
CloakDelay: 90
|
||||
CloakSound: appear1.aud
|
||||
UncloakSound: appear1.aud
|
||||
CloakSound: STEALTH1.WAV
|
||||
UncloakSound: STEALTH2.WAV
|
||||
Effect: cloak
|
||||
RenderSimple:
|
||||
BelowUnits:
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
Weapon: UnitExplodeScale
|
||||
EmptyWeapon: UnitExplodeScale
|
||||
Transforms:
|
||||
TransformSounds: BUILD1.aud
|
||||
TransformSounds: BUILD1.WAV
|
||||
LeavesHusk:
|
||||
HuskActor: MCV.Husk
|
||||
|
||||
|
||||
@@ -2,10 +2,15 @@
|
||||
|
||||
GenericVoice:
|
||||
DefaultVariant: .AUD
|
||||
Variants:
|
||||
atreides: .WAV
|
||||
ordos: .WAV
|
||||
harkonnen: .WAV
|
||||
Voices:
|
||||
Select: G_SSEL1,G_SSEL2,G_SSEL3
|
||||
Move: G_SCONF1,G_SCONF2,G_SCONF3
|
||||
Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9
|
||||
DisableVariants: Select, Move
|
||||
|
||||
VehicleVoice:
|
||||
DefaultVariant: .AUD
|
||||
@@ -19,6 +24,10 @@ VehicleVoice:
|
||||
|
||||
InfantryVoice:
|
||||
DefaultVariant: .AUD
|
||||
Variants:
|
||||
atreides: .WAV
|
||||
ordos: .WAV
|
||||
harkonnen: .WAV
|
||||
Prefixes:
|
||||
atreides: A
|
||||
ordos: O
|
||||
@@ -28,9 +37,14 @@ InfantryVoice:
|
||||
Move: _ICONF1,_ICONF2,_ICONF3
|
||||
Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9
|
||||
DisablePrefixes: Die
|
||||
DisableVariants: Select, Move
|
||||
|
||||
EngineerVoice:
|
||||
DefaultVariant: .AUD
|
||||
Variants:
|
||||
atreides: .WAV
|
||||
ordos: .WAV
|
||||
harkonnen: .WAV
|
||||
Prefixes:
|
||||
atreides: A
|
||||
ordos: O
|
||||
@@ -40,17 +54,28 @@ EngineerVoice:
|
||||
Move: _ECONF1,_ECONF2,_ECONF3
|
||||
Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9
|
||||
DisablePrefixes: Die
|
||||
DisableVariants: Select, Move
|
||||
|
||||
FremenVoice:
|
||||
DefaultVariant: .AUD
|
||||
Variants:
|
||||
atreides: .WAV
|
||||
ordos: .WAV
|
||||
harkonnen: .WAV
|
||||
Voices:
|
||||
Select: A_FSEL1,A_FSEL2,A_FSEL3
|
||||
Move: A_FCONF1,A_FCONF2,A_FCONF3
|
||||
Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9
|
||||
DisableVariants: Select, Move
|
||||
|
||||
SaboteurVoice:
|
||||
DefaultVariant: .AUD
|
||||
Variants:
|
||||
atreides: .WAV
|
||||
ordos: .WAV
|
||||
harkonnen: .WAV
|
||||
Voices:
|
||||
Select: O_SSEL1,O_SSEL2,O_SSEL3
|
||||
Move: O_SCONF1,O_SCONF2,O_SCONF3
|
||||
Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9
|
||||
Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9
|
||||
DisableVariants: Select, Move
|
||||
@@ -22,7 +22,7 @@ LMG:
|
||||
Bazooka:
|
||||
ROF: 50
|
||||
Range: 5
|
||||
Report: BAZOOK1
|
||||
Report: BAZOOK1.WAV
|
||||
ValidTargets: Ground
|
||||
Projectile: Missile
|
||||
Speed: 25
|
||||
@@ -46,12 +46,12 @@ Bazooka:
|
||||
InfDeath: 4
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Damage: 50
|
||||
ImpactSound: EXPLSML2
|
||||
ImpactSound: EXPLSML2.WAV
|
||||
|
||||
Sniper:
|
||||
ROF: 100
|
||||
Range: 8.5
|
||||
Report: RIFLE
|
||||
Report: FREMODD1.WAV
|
||||
Projectile: Bullet
|
||||
Speed: 150
|
||||
ContrailLength: 6
|
||||
@@ -72,7 +72,7 @@ Sniper:
|
||||
Vulcan:
|
||||
ROF: 30
|
||||
Range: 5.75
|
||||
Report: VULCAN
|
||||
Report: VULCAN.WAV
|
||||
ValidTargets: Ground, Air
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
@@ -95,7 +95,7 @@ Slung:
|
||||
ROF: 60
|
||||
Delay: 5
|
||||
Range: 5.5
|
||||
Report: BAZOOK2
|
||||
Report: BAZOOK2.WAV
|
||||
ValidTargets: Ground
|
||||
Projectile: Bullet
|
||||
Speed: 25
|
||||
@@ -117,14 +117,14 @@ Slung:
|
||||
WaterExplosion: med_splash
|
||||
InfDeath: 4
|
||||
Damage: 30
|
||||
ImpactSound: kaboom25
|
||||
ImpactSound: EXPLLG5.WAV
|
||||
|
||||
HMG:
|
||||
ROF: 30
|
||||
Range: 5
|
||||
Burst: 2
|
||||
BurstDelay: 5
|
||||
Report: 20MMGUN1
|
||||
Report: 20MMGUN1.WAV
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
ContrailLength: 3
|
||||
@@ -147,7 +147,7 @@ HMGo:
|
||||
Range: 5
|
||||
Burst: 2
|
||||
BurstDelay: 5
|
||||
Report: 20MMGUN1
|
||||
Report: 20MMGUN1.WAV
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
ContrailLength: 3
|
||||
@@ -170,7 +170,7 @@ QuadRockets:
|
||||
Burst: 2
|
||||
BurstDelay: 25
|
||||
Range: 7
|
||||
Report: ROCKET1
|
||||
Report: ROCKET1.WAV
|
||||
ValidTargets: Ground, Air
|
||||
Projectile: Missile
|
||||
Arm: 0
|
||||
@@ -191,14 +191,14 @@ QuadRockets:
|
||||
Concrete: 35%
|
||||
InfDeath: 4
|
||||
Explosion: small_artillery
|
||||
ImpactSound: EXPLSML2
|
||||
ImpactSound: EXPLSML2.WAV
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Damage: 25
|
||||
|
||||
TurretGun:
|
||||
ROF: 35
|
||||
Range: 7
|
||||
Report: TURRET1
|
||||
Report: TURRET1.WAV
|
||||
Projectile: Bullet
|
||||
Speed: 55
|
||||
High: yes
|
||||
@@ -213,7 +213,7 @@ TurretGun:
|
||||
Light: 100%
|
||||
Concrete: 65%
|
||||
Explosion: med_explosion
|
||||
ImpactSound: kaboom30
|
||||
ImpactSound: EXPLLG3.WAV
|
||||
InfDeath: 4
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Damage: 55
|
||||
@@ -222,7 +222,7 @@ TowerMissile:
|
||||
ROF: 35
|
||||
Range: 7.75
|
||||
MinRange: 1
|
||||
Report: ROCKET1
|
||||
Report: ROCKET1.WAV
|
||||
ValidTargets: Ground, Air
|
||||
Burst: 2
|
||||
BurstDelay: 15
|
||||
@@ -253,7 +253,7 @@ TowerMissile:
|
||||
90mm:
|
||||
ROF: 50
|
||||
Range: 5.75
|
||||
Report: MEDTANK1
|
||||
Report: MEDTANK1.WAV
|
||||
Projectile: Bullet
|
||||
Speed: 50
|
||||
Inaccuracy: 12
|
||||
@@ -266,7 +266,7 @@ TowerMissile:
|
||||
Light: 100%
|
||||
Concrete: 50%
|
||||
Explosion: small_artillery
|
||||
ImpactSound: kaboom30
|
||||
ImpactSound: EXPLLG3.WAV
|
||||
InfDeath: 4
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Damage: 40
|
||||
@@ -274,7 +274,7 @@ TowerMissile:
|
||||
90mma:
|
||||
ROF: 50
|
||||
Range: 7
|
||||
Report: MEDTANK1
|
||||
Report: MEDTANK1.WAV
|
||||
Projectile: Bullet
|
||||
Speed: 55
|
||||
Inaccuracy: 11
|
||||
@@ -287,7 +287,7 @@ TowerMissile:
|
||||
Light: 100%
|
||||
Concrete: 50%
|
||||
Explosion: small_artillery
|
||||
ImpactSound: kaboom30
|
||||
ImpactSound: EXPLLG3.WAV
|
||||
InfDeath: 4
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Damage: 40
|
||||
@@ -295,7 +295,7 @@ TowerMissile:
|
||||
DevBullet:
|
||||
ROF: 50
|
||||
Range: 5
|
||||
Report: TANKHVY1
|
||||
Report: TANKHVY1.WAV
|
||||
Projectile: Bullet
|
||||
Speed: 50
|
||||
Image: doubleblast
|
||||
@@ -318,7 +318,7 @@ DevBullet:
|
||||
MinRange: 4
|
||||
Burst: 4
|
||||
BurstDelay: 15
|
||||
Report: MISSLE1
|
||||
Report: MISSLE1.WAV
|
||||
ValidTargets: Ground
|
||||
Projectile: Bullet
|
||||
Speed: 28
|
||||
@@ -340,7 +340,7 @@ DevBullet:
|
||||
Concrete: 80%
|
||||
InfDeath: 4
|
||||
Explosion: artillery
|
||||
ImpactSound: EXPLSML2
|
||||
ImpactSound: EXPLSML2.WAV
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Damage: 60
|
||||
|
||||
@@ -348,7 +348,7 @@ FakeMissile:
|
||||
ROF: 120
|
||||
Range: 8
|
||||
Burst: 1
|
||||
Report: MISSLE1
|
||||
Report: MISSLE1.WAV
|
||||
Projectile: Bullet
|
||||
Speed: 35
|
||||
High: true
|
||||
@@ -367,13 +367,13 @@ FakeMissile:
|
||||
Explosion: large_explosion
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Damage: 10
|
||||
ImpactSound: EXPLSML2
|
||||
ImpactSound: EXPLSML2.WAV
|
||||
|
||||
155mm:
|
||||
ROF: 75
|
||||
Range: 8
|
||||
MinRange: 2
|
||||
Report: MORTAR1
|
||||
Report: MORTAR1.WAV
|
||||
Projectile: Bullet
|
||||
Speed: 20
|
||||
High: true
|
||||
@@ -391,7 +391,7 @@ FakeMissile:
|
||||
Concrete: 100%
|
||||
Explosion: large_explosion
|
||||
WaterExplosion: large_splash
|
||||
ImpactSound: explsml2
|
||||
ImpactSound: EXPLSML2.WAV
|
||||
InfDeath: 3
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Damage: 100
|
||||
@@ -399,7 +399,7 @@ FakeMissile:
|
||||
Sound:
|
||||
ROF: 100
|
||||
Range: 8.5
|
||||
Report: SONIC1
|
||||
Report: SONIC1.WAV
|
||||
Projectile: LaserZap
|
||||
BeamWidth: 2
|
||||
HitAnim: laserfire
|
||||
@@ -419,7 +419,7 @@ ChainGun:
|
||||
ROF: 10
|
||||
Range: 5
|
||||
MinRange: 1
|
||||
Report: 20MMGUN1
|
||||
Report: 20MMGUN1.WAV
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
High: true
|
||||
@@ -437,7 +437,7 @@ ChainGun:
|
||||
Heal:
|
||||
ROF: 160
|
||||
Range: 4
|
||||
Report: HEAL2
|
||||
Report:
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
Warhead:
|
||||
@@ -453,7 +453,7 @@ Heal:
|
||||
WormJaw:
|
||||
ROF: 10
|
||||
Range: 3
|
||||
Report: WORM
|
||||
Report: WORM.WAV
|
||||
Warhead:
|
||||
Spread: 5
|
||||
Versus:
|
||||
@@ -478,7 +478,7 @@ ParaBomb:
|
||||
InfDeath: 4
|
||||
SmudgeType: Crater
|
||||
Damage: 500
|
||||
ImpactSound: EXPLLG3
|
||||
ImpactSound: EXPLLG3.WAV
|
||||
|
||||
Napalm:
|
||||
ROF: 2
|
||||
@@ -494,6 +494,6 @@ Napalm:
|
||||
Concrete: 70%
|
||||
InfDeath: 4
|
||||
Explosion: napalm
|
||||
ImpactSound: NAPALM1
|
||||
ImpactSound: NAPALM1.WAV
|
||||
SmudgeType: Crater
|
||||
Damage: 300
|
||||
|
||||
Reference in New Issue
Block a user