Add CHAN to EmitInfantryOnSell on certain structures.

This commit is contained in:
DArcy Rush
2015-11-21 05:22:22 +00:00
parent 7afbe0d6fd
commit 5d7a088f18
3 changed files with 13 additions and 6 deletions

View File

@@ -442,6 +442,11 @@
Sellable:
SellSounds: cashturn.aud
^ScienceBuilding:
Inherits: ^Building
EmitInfantryOnSell:
ActorTypes: e1,e1,e1,e1,c1,c2,c3,c4,c5,c6,c7,c8,c9,c10,e6,e6,e6,e6,e6,chan,chan,chan,chan
^Defense:
Inherits: ^Building
Targetable:

View File

@@ -377,6 +377,8 @@ DELPHI:
CHAN:
Inherits: ^CivInfantry
Valued:
Cost: 500
Selectable:
Class: CHAN
Tooltip:

View File

@@ -1,5 +1,5 @@
MSLO:
Inherits: ^Building
Inherits: ^ScienceBuilding
Valued:
Cost: 2500
Tooltip:
@@ -49,7 +49,7 @@ MSLO:
RequiredForShortGame: false
GAP:
Inherits: ^Building
Inherits: ^ScienceBuilding
Valued:
Cost: 800
Tooltip:
@@ -256,7 +256,7 @@ SYRD:
ExcludeTilesets: INTERIOR
IRON:
Inherits: ^Building
Inherits: ^ScienceBuilding
Buildable:
Queue: Defense
BuildPaletteOrder: 130
@@ -304,7 +304,7 @@ IRON:
RequiredForShortGame: false
PDOX:
Inherits: ^Building
Inherits: ^ScienceBuilding
Buildable:
Queue: Defense
BuildPaletteOrder: 120
@@ -701,7 +701,7 @@ SAM:
Range: 5c0
ATEK:
Inherits: ^Building
Inherits: ^ScienceBuilding
Buildable:
Queue: Building
BuildPaletteOrder: 140
@@ -1247,7 +1247,7 @@ APWR:
Delay: 1
STEK:
Inherits: ^Building
Inherits: ^ScienceBuilding
Buildable:
Queue: Building
BuildPaletteOrder: 150