diff --git a/OpenRA.Game/Actor.cs b/OpenRA.Game/Actor.cs index c0204270f5..b1df44eb54 100755 --- a/OpenRA.Game/Actor.cs +++ b/OpenRA.Game/Actor.cs @@ -194,7 +194,7 @@ namespace OpenRA if (RemoveOnDeath) World.AddFrameEndTask(w => w.Remove(this)); - Log.Write("{0} #{1} killed by {2} #{3}", Info.Name, ActorID, attacker.Info.Name, attacker.ActorID); + Log.Write("debug", "{0} #{1} killed by {2} #{3}", Info.Name, ActorID, attacker.Info.Name, attacker.ActorID); } var maxHP = this.GetMaxHP(); diff --git a/OpenRA.Game/Traits/Player/ProductionQueue.cs b/OpenRA.Game/Traits/Player/ProductionQueue.cs index 85f010effc..2456b9b7ab 100644 --- a/OpenRA.Game/Traits/Player/ProductionQueue.cs +++ b/OpenRA.Game/Traits/Player/ProductionQueue.cs @@ -220,7 +220,7 @@ namespace OpenRA.Traits RemainingCost = TotalCost = cost; OnComplete = onComplete; - Log.Write("new ProductionItem: {0} time={1} cost={2}", item, time, cost); + Log.Write("debug", "new ProductionItem: {0} time={1} cost={2}", item, time, cost); } public void Tick(Player player) diff --git a/OpenRA.Game/Traits/Production.cs b/OpenRA.Game/Traits/Production.cs index d4f609feb6..9ee6a37ec3 100755 --- a/OpenRA.Game/Traits/Production.cs +++ b/OpenRA.Game/Traits/Production.cs @@ -93,7 +93,7 @@ namespace OpenRA.Traits foreach (var t in self.traits.WithInterface()) t.UnitProduced(self, newUnit); - Log.Write("{0} #{1} produced by {2} #{3}", newUnit.Info.Name, newUnit.ActorID, self.Info.Name, self.ActorID); + Log.Write("debug", "{0} #{1} produced by {2} #{3}", newUnit.Info.Name, newUnit.ActorID, self.Info.Name, self.ActorID); return true; }