From 5905e75d9510aa493905650a08efad19f963075a Mon Sep 17 00:00:00 2001 From: reaperrr Date: Fri, 18 Mar 2016 00:07:11 +0100 Subject: [PATCH] Fix D2k deviator not taking effect The warhead's scan range was lower than both the missile inaccuracy as well as the Missile CloseEnough value of 298, so it almost never had an effect. --- mods/d2k/weapons/missiles.yaml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/d2k/weapons/missiles.yaml b/mods/d2k/weapons/missiles.yaml index da3ee5711f..2c88158e37 100644 --- a/mods/d2k/weapons/missiles.yaml +++ b/mods/d2k/weapons/missiles.yaml @@ -151,7 +151,7 @@ DeviatorMissile: HorizontalRateOfTurn: 3 Blockable: false Shadow: yes - Inaccuracy: 768 + Inaccuracy: 384 Image: MISSILE TrailImage: deviator_trail TrailPalette: deviatorgas @@ -180,6 +180,6 @@ DeviatorMissile: UsePlayerPalette: true ImpactSounds: EXPLSML1.WAV Warhead@4OwnerChange: ChangeOwner - Range: 256 + Range: 512 Duration: 375 InvalidTargets: Infantry, Structure