Remove AlternateTransportsMode.

This conflicts with undeploy orders and has been largely
superseded by queued enter orders.
This commit is contained in:
Paul Chote
2019-05-28 21:22:09 +00:00
committed by reaperrr
parent ecd8dee575
commit 5d886b79f1
8 changed files with 20 additions and 197 deletions

View File

@@ -80,57 +80,4 @@ namespace OpenRA.Mods.Common.Activities
base.Cancel(self, keepQueue);
}
}
class EnterTransports : Activity
{
readonly string type;
readonly Passenger passenger;
public EnterTransports(Actor self, Target primaryTarget)
{
passenger = self.Trait<Passenger>();
if (primaryTarget.Type == TargetType.Actor)
type = primaryTarget.Actor.Info.Name;
QueueChild(self, new EnterTransport(self, primaryTarget));
}
public override Activity Tick(Actor self)
{
if (ChildActivity != null)
{
ChildActivity = ActivityUtils.RunActivity(self, ChildActivity);
if (ChildActivity != null)
return this;
}
// Try and find a new transport nearby
if (IsCanceling || string.IsNullOrEmpty(type))
return NextActivity;
Func<Actor, bool> isValidTransport = a =>
{
var c = a.TraitOrDefault<Cargo>();
return c != null && c.Info.Types.Contains(passenger.Info.CargoType) &&
(c.Unloading || c.CanLoad(a, self));
};
var candidates = self.World.FindActorsInCircle(self.CenterPosition, passenger.Info.AlternateTransportScanRange)
.Where(isValidTransport)
.ToList();
// Prefer transports of the same type as the primary
var transport = candidates.Where(a => a.Info.Name == type).ClosestTo(self);
if (transport == null)
transport = candidates.ClosestTo(self);
if (transport != null)
{
QueueChild(self, ActivityUtils.RunActivity(self, new EnterTransport(self, Target.FromActor(transport))), true);
return this;
}
return NextActivity;
}
}
}

View File

@@ -1,48 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Orders
{
public class EnterTransportTargeter : EnterAlliedActorTargeter<CargoInfo>
{
readonly AlternateTransportsMode mode;
public EnterTransportTargeter(string order, int priority,
Func<Actor, bool> canTarget, Func<Actor, bool> useEnterCursor,
AlternateTransportsMode mode)
: base(order, priority, canTarget, useEnterCursor) { this.mode = mode; }
public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor)
{
switch (mode)
{
case AlternateTransportsMode.None:
break;
case AlternateTransportsMode.Force:
if (modifiers.HasModifier(TargetModifiers.ForceMove))
return false;
break;
case AlternateTransportsMode.Default:
if (!modifiers.HasModifier(TargetModifiers.ForceMove))
return false;
break;
case AlternateTransportsMode.Always:
return false;
}
return base.CanTargetActor(self, target, modifiers, ref cursor);
}
}
}

View File

@@ -1,48 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Orders
{
public class EnterTransportsTargeter : EnterAlliedActorTargeter<CargoInfo>
{
readonly AlternateTransportsMode mode;
public EnterTransportsTargeter(string order, int priority,
Func<Actor, bool> canTarget, Func<Actor, bool> useEnterCursor,
AlternateTransportsMode mode)
: base(order, priority, canTarget, useEnterCursor) { this.mode = mode; }
public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor)
{
switch (mode)
{
case AlternateTransportsMode.None:
return false;
case AlternateTransportsMode.Force:
if (!modifiers.HasModifier(TargetModifiers.ForceMove))
return false;
break;
case AlternateTransportsMode.Default:
if (modifiers.HasModifier(TargetModifiers.ForceMove))
return false;
break;
case AlternateTransportsMode.Always:
break;
}
return base.CanTargetActor(self, target, modifiers, ref cursor);
}
}
}

View File

@@ -26,11 +26,6 @@ namespace OpenRA.Mods.Common.Traits
public readonly string CargoType = null;
public readonly int Weight = 1;
[Desc("Use to set when to use alternate transports (Never, Force, Default, Always).",
"Force - use force move modifier (Alt) to enable.",
"Default - use force move modifier (Alt) to disable.")]
public readonly AlternateTransportsMode AlternateTransportsMode = AlternateTransportsMode.Force;
[VoiceReference]
public readonly string Voice = "Action";
@@ -39,20 +34,10 @@ namespace OpenRA.Mods.Common.Traits
public class TransformsIntoPassenger : ConditionalTrait<TransformsIntoPassengerInfo>, IIssueOrder, IResolveOrder, IOrderVoice
{
readonly IOrderTargeter[] orders;
Transforms[] transforms;
public TransformsIntoPassenger(TransformsIntoPassengerInfo info)
: base(info)
{
Func<Actor, bool> canTarget = IsCorrectCargoType;
Func<Actor, bool> useEnterCursor = CanEnter;
orders = new EnterAlliedActorTargeter<CargoInfo>[]
{
new EnterTransportTargeter("EnterTransport", 5, canTarget, useEnterCursor, Info.AlternateTransportsMode),
new EnterTransportsTargeter("EnterTransports", 5, canTarget, useEnterCursor, Info.AlternateTransportsMode)
};
}
: base(info) { }
protected override void Created(Actor self)
{
@@ -64,13 +49,14 @@ namespace OpenRA.Mods.Common.Traits
{
get
{
return !IsTraitDisabled ? orders : Enumerable.Empty<IOrderTargeter>();
if (!IsTraitDisabled)
yield return new EnterAlliedActorTargeter<CargoInfo>("EnterTransport", 5, IsCorrectCargoType, CanEnter);
}
}
Order IIssueOrder.IssueOrder(Actor self, IOrderTargeter order, Target target, bool queued)
{
if (order.OrderID == "EnterTransport" || order.OrderID == "EnterTransports")
if (order.OrderID == "EnterTransport")
return new Order(order.OrderID, self, target, queued);
return null;
@@ -96,7 +82,7 @@ namespace OpenRA.Mods.Common.Traits
if (IsTraitDisabled)
return;
if (order.OrderString != "EnterTransport" && order.OrderString != "EnterTransports")
if (order.OrderString != "EnterTransport")
return;
// Enter orders are only valid for own/allied actors,
@@ -130,7 +116,7 @@ namespace OpenRA.Mods.Common.Traits
if (IsTraitDisabled)
return null;
if (order.OrderString != "EnterTransport" && order.OrderString != "EnterTransports")
if (order.OrderString != "EnterTransport")
return null;
if (order.Target.Type != TargetType.Actor || !CanEnter(order.Target.Actor))

View File

@@ -18,8 +18,6 @@ using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
public enum AlternateTransportsMode { None, Force, Default, Always }
[Desc("This actor can enter Cargo actors.")]
public class PassengerInfo : ITraitInfo
{
@@ -27,14 +25,6 @@ namespace OpenRA.Mods.Common.Traits
public readonly PipType PipType = PipType.Green;
public readonly int Weight = 1;
[Desc("Use to set when to use alternate transports (Never, Force, Default, Always).",
"Force - use force move modifier (Alt) to enable.",
"Default - use force move modifier (Alt) to disable.")]
public readonly AlternateTransportsMode AlternateTransportsMode = AlternateTransportsMode.Force;
[Desc("Range from self for looking for an alternate transport (default: 5.5 cells).")]
public readonly WDist AlternateTransportScanRange = WDist.FromCells(11) / 2;
[GrantedConditionReference]
[Desc("The condition to grant to when this actor is loaded inside any transport.")]
public readonly string CargoCondition = null;
@@ -64,18 +54,17 @@ namespace OpenRA.Mods.Common.Traits
public Passenger(PassengerInfo info)
{
Info = info;
Func<Actor, bool> canTarget = IsCorrectCargoType;
Func<Actor, bool> useEnterCursor = CanEnter;
Orders = new EnterAlliedActorTargeter<CargoInfo>[]
{
new EnterTransportTargeter("EnterTransport", 5, canTarget, useEnterCursor, Info.AlternateTransportsMode),
new EnterTransportsTargeter("EnterTransports", 5, canTarget, useEnterCursor, Info.AlternateTransportsMode)
};
}
public Cargo ReservedCargo { get; private set; }
public IEnumerable<IOrderTargeter> Orders { get; private set; }
IEnumerable<IOrderTargeter> IIssueOrder.Orders
{
get
{
yield return new EnterAlliedActorTargeter<CargoInfo>("EnterTransport", 5, IsCorrectCargoType, CanEnter);
}
}
void INotifyCreated.Created(Actor self)
{
@@ -84,7 +73,7 @@ namespace OpenRA.Mods.Common.Traits
public Order IssueOrder(Actor self, IOrderTargeter order, Target target, bool queued)
{
if (order.OrderID == "EnterTransport" || order.OrderID == "EnterTransports")
if (order.OrderID == "EnterTransport")
return new Order(order.OrderID, self, target, queued);
return null;
@@ -108,7 +97,7 @@ namespace OpenRA.Mods.Common.Traits
public string VoicePhraseForOrder(Actor self, Order order)
{
if (order.OrderString != "EnterTransport" && order.OrderString != "EnterTransports")
if (order.OrderString != "EnterTransport")
return null;
if (order.Target.Type != TargetType.Actor || !CanEnter(order.Target.Actor))
@@ -141,7 +130,7 @@ namespace OpenRA.Mods.Common.Traits
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString != "EnterTransport" && order.OrderString != "EnterTransports")
if (order.OrderString != "EnterTransport")
return;
// Enter orders are only valid for own/allied actors,
@@ -160,9 +149,6 @@ namespace OpenRA.Mods.Common.Traits
self.CancelActivity();
self.SetTargetLine(order.Target, Color.Green);
if (order.OrderString == "EnterTransports")
self.QueueActivity(new EnterTransports(self, order.Target));
else
self.QueueActivity(new EnterTransport(self, order.Target));
}

View File

@@ -1212,7 +1212,7 @@ Container@PLAYER_WIDGETS:
Background: chrome-button-background
DisableKeySound: true
TooltipText: Force Move
TooltipDesc: Selected units will move to the desired location\n - Default activity for the target is suppressed\n - Vehicles will attempt to crush enemies at the target location\n - Units entering transports will consider nearby alternatives\n\nLeft-click icon then right-click on target.\nHold {(Alt)} to activate temporarily while commanding units.
TooltipDesc: Selected units will move to the desired location\n - Default activity for the target is suppressed\n - Vehicles will attempt to crush enemies at the target location\n\nLeft-click icon then right-click on target.\nHold {(Alt)} to activate temporarily while commanding units.
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: BUTTON_WITH_DESC_HIGHLIGHT_TOOLTIP_FACTIONSUFFIX
Children:

View File

@@ -73,7 +73,7 @@ Container@PLAYER_WIDGETS:
Background: command-button
DisableKeySound: true
TooltipText: Force Move
TooltipDesc: Selected units will move to the desired location\n - Default activity for the target is suppressed\n - Vehicles will attempt to crush enemies at the target location\n - Units entering transports will consider nearby alternatives\n - Chrono Tanks will teleport towards the target location\n\nLeft-click icon then right-click on target.\nHold {(Alt)} to activate temporarily while commanding units.
TooltipDesc: Selected units will move to the desired location\n - Default activity for the target is suppressed\n - Vehicles will attempt to crush enemies at the target location\n - Chrono Tanks will teleport towards the target location\n\nLeft-click icon then right-click on target.\nHold {(Alt)} to activate temporarily while commanding units.
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: BUTTON_WITH_DESC_HIGHLIGHT_TOOLTIP
Children:

View File

@@ -61,7 +61,7 @@ Container@PLAYER_WIDGETS:
Background:
DisableKeySound: true
TooltipText: Force Move
TooltipDesc: Selected units will move to the desired location\n - Default activity for the target is suppressed\n - Vehicles will attempt to crush enemies at the target location\n - Deployed units will undeploy and move to the target location\n - Units entering transports will consider nearby alternatives\n - Carryalls will not release their cargo at the target location\n\nLeft-click icon then right-click on target.\nHold {(Alt)} to activate temporarily while commanding units.
TooltipDesc: Selected units will move to the desired location\n - Default activity for the target is suppressed\n - Vehicles will attempt to crush enemies at the target location\n - Deployed units will undeploy and move to the target location\n - Carryalls will not release their cargo at the target location\n\nLeft-click icon then right-click on target.\nHold {(Alt)} to activate temporarily while commanding units.
TooltipContainer: TOOLTIP_CONTAINER
TooltipTemplate: BUTTON_WITH_DESC_HIGHLIGHT_TOOLTIP
Children: