Use spans to improve performance in StreamExts.
Also avoid ReadBytes calls that allocate a buffer by either updating the stream position (if not interested in the bytes), by reusing an input buffer (if interested in the bytes), or using a stackalloc buffer to avoid the allocation (for small reads).
This commit is contained in:
@@ -9,7 +9,7 @@
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*/
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#endregion
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using System.IO;
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using System;
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namespace OpenRA.Mods.Common.FileFormats
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{
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@@ -56,15 +56,14 @@ namespace OpenRA.Mods.Common.FileFormats
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return (short)current;
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}
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public static byte[] LoadImaAdpcmSound(byte[] raw, ref int index)
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public static byte[] LoadImaAdpcmSound(ReadOnlySpan<byte> raw, ref int index)
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{
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var currentSample = 0;
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return LoadImaAdpcmSound(raw, ref index, ref currentSample);
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}
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public static byte[] LoadImaAdpcmSound(byte[] raw, ref int index, ref int currentSample)
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public static byte[] LoadImaAdpcmSound(ReadOnlySpan<byte> raw, ref int index, ref int currentSample)
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{
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var s = new MemoryStream(raw);
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var dataSize = raw.Length;
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var outputSize = raw.Length * 4;
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@@ -73,7 +72,7 @@ namespace OpenRA.Mods.Common.FileFormats
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while (dataSize-- > 0)
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{
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var b = s.ReadUInt8();
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var b = raw[offset / 4];
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var t = DecodeImaAdpcmSample(b, ref index, ref currentSample);
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output[offset++] = (byte)t;
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@@ -67,12 +67,12 @@ namespace OpenRA.Mods.Common.FileFormats
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blockAlign = s.ReadInt16();
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sampleBits = s.ReadInt16();
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lengthInSeconds = (float)(s.Length * 8) / (channels * sampleRate * sampleBits);
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s.ReadBytes(fmtChunkSize - 16);
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s.Position += fmtChunkSize - 16;
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break;
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case "fact":
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var chunkSize = s.ReadInt32();
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uncompressedSize = s.ReadInt32();
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s.ReadBytes(chunkSize - 4);
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s.Position += chunkSize - 4;
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break;
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case "data":
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dataSize = s.ReadInt32();
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@@ -82,7 +82,7 @@ namespace OpenRA.Mods.Common.FileFormats
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case "LIST":
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case "cue ":
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var listCueChunkSize = s.ReadInt32();
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s.ReadBytes(listCueChunkSize);
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s.Position += listCueChunkSize;
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break;
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default:
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s.Position = s.Length; // Skip to end of stream
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@@ -156,12 +156,13 @@ namespace OpenRA.Mods.Common.FileFormats
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// Decode and output remaining data in this block
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var blockOffset = 0;
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Span<byte> chunk = stackalloc byte[4];
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while (blockOffset < blockDataSize)
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{
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for (var c = 0; c < channels; c++)
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{
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// Decode 4 bytes (to 16 bytes of output) per channel
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var chunk = baseStream.ReadBytes(4);
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baseStream.ReadBytes(chunk);
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var decoded = ImaAdpcmReader.LoadImaAdpcmSound(chunk, ref index[c], ref predictor[c]);
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// Interleave output, one sample per channel
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@@ -20,11 +20,11 @@ namespace OpenRA.Mods.Common.FileFormats
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static readonly int[] AudWsStepTable2 = { -2, -1, 0, 1 };
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static readonly int[] AudWsStepTable4 = { -9, -8, -6, -5, -4, -3, -2, -1, 0, 1, 2, 3, 4, 5, 6, 8 };
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public static void DecodeWestwoodCompressedSample(byte[] input, byte[] output)
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public static void DecodeWestwoodCompressedSample(ReadOnlySpan<byte> input, Span<byte> output)
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{
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if (input.Length == output.Length)
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{
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Array.Copy(input, output, output.Length);
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input.CopyTo(output);
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return;
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}
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