From 5db7492452a837dabd434f475a31c69eaaffdb35 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Sun, 28 Jun 2015 16:06:39 +0200 Subject: [PATCH] Fixes potential AttackMove crash --- OpenRA.Mods.Common/Traits/AttackMove.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Mods.Common/Traits/AttackMove.cs b/OpenRA.Mods.Common/Traits/AttackMove.cs index 0ba7203938..11bf3058a2 100644 --- a/OpenRA.Mods.Common/Traits/AttackMove.cs +++ b/OpenRA.Mods.Common/Traits/AttackMove.cs @@ -16,7 +16,7 @@ using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { [Desc("Provides access to the attack-move command, which will make the actor automatically engage viable targets while moving to the destination.")] - class AttackMoveInfo : ITraitInfo + class AttackMoveInfo : ITraitInfo, Requires { [VoiceReference] public readonly string Voice = "Action";