From 5dc91d533eb4ea68977831e65e40d59fe1713a2f Mon Sep 17 00:00:00 2001 From: abcdefg30 Date: Fri, 18 Dec 2015 22:59:04 +0100 Subject: [PATCH] Add support for sending unarmed actors as part of the waves on Fort Lonestar --- mods/ra/maps/fort-lonestar/fort-lonestar.lua | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/mods/ra/maps/fort-lonestar/fort-lonestar.lua b/mods/ra/maps/fort-lonestar/fort-lonestar.lua index f1ed0aa6a4..5a8ff0f330 100644 --- a/mods/ra/maps/fort-lonestar/fort-lonestar.lua +++ b/mods/ra/maps/fort-lonestar/fort-lonestar.lua @@ -31,6 +31,13 @@ Waves = SendUnits = function(entryCell, unitTypes, targetCell) Reinforcements.Reinforce(soviets, unitTypes, { entryCell }, 40, function(a) + if not a.HasProperty("AttackMove") then + Trigger.OnIdle(a, function(a) + a.Move(targetCell) + end) + return + end + Trigger.OnIdle(a, function(a) if a.Location ~= targetCell then a.AttackMove(targetCell)