Bomber John rules cleanup

Removed hacks, default values and duplicates
This commit is contained in:
abcdefg30
2017-08-13 16:41:22 +02:00
committed by reaperrr
parent 0f95febefa
commit 5ddf28fa81

View File

@@ -1,5 +1,7 @@
World: World:
-CrateSpawner: CrateSpawner:
Enabled: False
Locked: True
-SpawnMPUnits: -SpawnMPUnits:
MapBuildRadius: MapBuildRadius:
AllyBuildRadiusLocked: True AllyBuildRadiusLocked: True
@@ -61,14 +63,35 @@ Player:
PlayerResources: PlayerResources:
DefaultCashLocked: True DefaultCashLocked: True
DefaultCash: 60 DefaultCash: 60
ChronoshiftPower:
Icon: chrono
ChargeTime: 60
Description: Chronoshift
LongDesc: Teleport a group of vehicles across\nthe map.
SelectTargetSound: slcttgt1.aud
BeginChargeSound: chrochr1.aud
EndChargeSound: chrordy1.aud
Duration: 999999
KillCargo: yes
Range: 3
GrantExternalConditionPower@IRONCURTAIN:
Icon: invuln
ChargeTime: 30
Description: Invulnerability
LongDesc: Makes a unit invulnerable\nfor 3 seconds.
Duration: 75
SelectTargetSound: slcttgt1.aud
BeginChargeSound: ironchg1.aud
EndChargeSound: ironrdy1.aud
Range: 1
Condition: invulnerability
Sequence: idle
OnFireSound: ironcur9.aud
Production:
Produces: Building
MNLYR: MNLYR:
Inherits: ^Tank Inherits: ^Tank
Buildable:
Queue: Vehicle
BuildPaletteOrder: 30
Prerequisites: fix
Description: Lays mines to destroy unwary enemy units.\n Unarmed
Valued: Valued:
Cost: 800 Cost: 800
Tooltip: Tooltip:
@@ -111,43 +134,18 @@ FTUR:
CashTrickler: CashTrickler:
Interval: 150 Interval: 150
Amount: 30 Amount: 30
ChronoshiftPower: -Power:
Icon: chrono
ChargeTime: 60
Description: Chronoshift
LongDesc: Teleport a group of vehicles across\nthe map.
SelectTargetSound: slcttgt1.aud
BeginChargeSound: chrochr1.aud
EndChargeSound: chrordy1.aud
Range: 3
GrantExternalConditionPower@IRONCURTAIN:
Icon: invuln
ChargeTime: 30
Description: Invulnerability
LongDesc: Makes a unit invulnerable\nfor 3 seconds.
Duration: 75
SelectTargetSound: slcttgt1.aud
BeginChargeSound: ironchg1.aud
EndChargeSound: ironrdy1.aud
Range: 1
Condition: invulnerability
Sequence: idle
OnFireSound: ironcur9.aud
Power:
Amount: 0
MINVV: MINVV:
Inherits@1: ^SpriteActor Inherits: ^SpriteActor
HiddenUnderFog: HiddenUnderFog:
Building: Building:
Adjacent: 99
TerrainTypes: Clear,Road TerrainTypes: Clear,Road
ProvidesPrerequisite: Adjacent: -1
Prerequisite: MNLYVV
Buildable: Buildable:
Queue: Building Queue: Building
BuildPaletteOrder: 30 BuildPaletteOrder: 10
Description: Bomb (Hotkey B) Description: Bomb which explodes after 8 seconds
Valued: Valued:
Cost: 30 Cost: 30
Health: Health:
@@ -161,44 +159,10 @@ MINVV:
Step: -1 Step: -1
Delay: 1 Delay: 1
HealIfBelow: 101 HealIfBelow: 101
DamageCooldown: 0
Explodes: Explodes:
Weapon: CrateNuke Weapon: CrateNuke
EmptyWeapon: CrateNuke EmptyWeapon: CrateNuke
HitShape: HitShape:
T17: T17:
Health: -Health:
HP: 999999999
Building:
Adjacent: 99
GivesBuildableArea:
Production:
Produces: Building
BaseBuilding:
Tooltip:
Name: Tree
ChronoshiftPower:
Icon: chrono
ChargeTime: 60
Description: Chronoshift
LongDesc: Teleport a group of vehicles across\nthe map.
SelectTargetSound: slcttgt1.aud
BeginChargeSound: chrochr1.aud
EndChargeSound: chrordy1.aud
Duration: 999999
KillCargo: yes
Range: 3
GrantExternalConditionPower@IRONCURTAIN:
Icon: invuln
ChargeTime: 30
Description: Invulnerability
LongDesc: Makes a unit invulnerable\nfor 3 seconds.
Duration: 75
SelectTargetSound: slcttgt1.aud
BeginChargeSound: ironchg1.aud
EndChargeSound: ironrdy1.aud
Range: 1
Condition: invulnerability
Sequence: idle
OnFireSound: ironcur9.aud