Bomber John rules cleanup
Removed hacks, default values and duplicates
This commit is contained in:
@@ -1,5 +1,7 @@
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World:
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World:
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-CrateSpawner:
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CrateSpawner:
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Enabled: False
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Locked: True
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-SpawnMPUnits:
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-SpawnMPUnits:
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MapBuildRadius:
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MapBuildRadius:
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AllyBuildRadiusLocked: True
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AllyBuildRadiusLocked: True
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@@ -61,14 +63,35 @@ Player:
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PlayerResources:
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PlayerResources:
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DefaultCashLocked: True
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DefaultCashLocked: True
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DefaultCash: 60
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DefaultCash: 60
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ChronoshiftPower:
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Icon: chrono
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ChargeTime: 60
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Description: Chronoshift
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LongDesc: Teleport a group of vehicles across\nthe map.
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SelectTargetSound: slcttgt1.aud
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BeginChargeSound: chrochr1.aud
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EndChargeSound: chrordy1.aud
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Duration: 999999
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KillCargo: yes
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Range: 3
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GrantExternalConditionPower@IRONCURTAIN:
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Icon: invuln
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ChargeTime: 30
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Description: Invulnerability
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LongDesc: Makes a unit invulnerable\nfor 3 seconds.
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Duration: 75
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SelectTargetSound: slcttgt1.aud
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BeginChargeSound: ironchg1.aud
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EndChargeSound: ironrdy1.aud
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Range: 1
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Condition: invulnerability
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Sequence: idle
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OnFireSound: ironcur9.aud
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Production:
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Produces: Building
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MNLYR:
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MNLYR:
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Inherits: ^Tank
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Inherits: ^Tank
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Buildable:
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Queue: Vehicle
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BuildPaletteOrder: 30
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Prerequisites: fix
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Description: Lays mines to destroy unwary enemy units.\n Unarmed
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Valued:
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Valued:
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Cost: 800
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Cost: 800
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Tooltip:
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Tooltip:
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@@ -111,43 +134,18 @@ FTUR:
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CashTrickler:
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CashTrickler:
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Interval: 150
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Interval: 150
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Amount: 30
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Amount: 30
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ChronoshiftPower:
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-Power:
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Icon: chrono
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ChargeTime: 60
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Description: Chronoshift
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LongDesc: Teleport a group of vehicles across\nthe map.
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SelectTargetSound: slcttgt1.aud
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BeginChargeSound: chrochr1.aud
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EndChargeSound: chrordy1.aud
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Range: 3
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GrantExternalConditionPower@IRONCURTAIN:
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Icon: invuln
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ChargeTime: 30
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Description: Invulnerability
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LongDesc: Makes a unit invulnerable\nfor 3 seconds.
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Duration: 75
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SelectTargetSound: slcttgt1.aud
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BeginChargeSound: ironchg1.aud
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EndChargeSound: ironrdy1.aud
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Range: 1
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Condition: invulnerability
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Sequence: idle
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OnFireSound: ironcur9.aud
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Power:
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Amount: 0
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MINVV:
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MINVV:
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Inherits@1: ^SpriteActor
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Inherits: ^SpriteActor
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HiddenUnderFog:
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HiddenUnderFog:
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Building:
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Building:
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Adjacent: 99
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TerrainTypes: Clear,Road
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TerrainTypes: Clear,Road
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ProvidesPrerequisite:
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Adjacent: -1
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Prerequisite: MNLYVV
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Buildable:
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Buildable:
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Queue: Building
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Queue: Building
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BuildPaletteOrder: 30
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BuildPaletteOrder: 10
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Description: Bomb (Hotkey B)
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Description: Bomb which explodes after 8 seconds
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Valued:
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Valued:
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Cost: 30
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Cost: 30
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Health:
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Health:
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@@ -161,44 +159,10 @@ MINVV:
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Step: -1
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Step: -1
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Delay: 1
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Delay: 1
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HealIfBelow: 101
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HealIfBelow: 101
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DamageCooldown: 0
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Explodes:
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Explodes:
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Weapon: CrateNuke
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Weapon: CrateNuke
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EmptyWeapon: CrateNuke
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EmptyWeapon: CrateNuke
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HitShape:
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HitShape:
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T17:
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T17:
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Health:
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-Health:
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HP: 999999999
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Building:
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Adjacent: 99
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GivesBuildableArea:
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Production:
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Produces: Building
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BaseBuilding:
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Tooltip:
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Name: Tree
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ChronoshiftPower:
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Icon: chrono
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ChargeTime: 60
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Description: Chronoshift
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LongDesc: Teleport a group of vehicles across\nthe map.
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SelectTargetSound: slcttgt1.aud
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BeginChargeSound: chrochr1.aud
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EndChargeSound: chrordy1.aud
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Duration: 999999
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KillCargo: yes
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Range: 3
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GrantExternalConditionPower@IRONCURTAIN:
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Icon: invuln
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ChargeTime: 30
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Description: Invulnerability
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LongDesc: Makes a unit invulnerable\nfor 3 seconds.
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Duration: 75
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SelectTargetSound: slcttgt1.aud
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BeginChargeSound: ironchg1.aud
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EndChargeSound: ironrdy1.aud
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Range: 1
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Condition: invulnerability
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Sequence: idle
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OnFireSound: ironcur9.aud
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