diff --git a/OpenRa.Game/Traits/RenderInfantry.cs b/OpenRa.Game/Traits/RenderInfantry.cs index bffadb4ea5..7e2198576f 100644 --- a/OpenRa.Game/Traits/RenderInfantry.cs +++ b/OpenRa.Game/Traits/RenderInfantry.cs @@ -70,11 +70,6 @@ namespace OpenRa.Game.Traits () => self.traits.Get().Facing); } - public override IEnumerable> Render(Actor self) - { - yield return Util.Centered(self, anim.Image, self.CenterLocation); - } - public void Damaged(Actor self, AttackInfo e) { if (e.DamageState == DamageState.Dead)