From 5df88cb186eeaf7ab9b9bd3212fe777e1f0fbdc5 Mon Sep 17 00:00:00 2001 From: ScottNZ Date: Mon, 10 Mar 2014 21:07:12 +1300 Subject: [PATCH] Remove cloak detection from ca and lst. Increase pt's cloak detection range to 4 and render a cloak detection range circle for it --- mods/ra/rules/defaults.yaml | 2 -- mods/ra/rules/ships.yaml | 5 +++-- 2 files changed, 3 insertions(+), 4 deletions(-) diff --git a/mods/ra/rules/defaults.yaml b/mods/ra/rules/defaults.yaml index 00dad857f0..fbde3e6677 100644 --- a/mods/ra/rules/defaults.yaml +++ b/mods/ra/rules/defaults.yaml @@ -165,8 +165,6 @@ Voice: VehicleVoice TargetableUnit: TargetTypes: Ground, Water - DetectCloaked: - Range: 3 HiddenUnderFog: AttackMove: GainsExperience: diff --git a/mods/ra/rules/ships.yaml b/mods/ra/rules/ships.yaml index 518d72c157..6718261f9f 100644 --- a/mods/ra/rules/ships.yaml +++ b/mods/ra/rules/ships.yaml @@ -40,7 +40,6 @@ SS: Chronoshiftable: IronCurtainable: RepairableNear: - -DetectCloaked: AutoTarget: InitialStance: HoldFire @@ -86,7 +85,6 @@ MSUB: Chronoshiftable: IronCurtainable: RepairableNear: - -DetectCloaked: AutoTarget: InitialStance: HoldFire @@ -266,4 +264,7 @@ PT: Chronoshiftable: IronCurtainable: RepairableNear: + DetectCloaked: + Range: 4 + RenderDetectionCircle: