Move Gives/Gains Experience and Bounty to Mods.Common
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67
OpenRA.Mods.Common/Effects/Rank.cs
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67
OpenRA.Mods.Common/Effects/Rank.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using OpenRA.Effects;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Traits;
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namespace OpenRA.Mods.Common.Effects
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{
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class Rank : IEffect
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{
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readonly Actor self;
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readonly Animation anim;
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readonly string paletteName;
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public Rank(Actor self, string paletteName)
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{
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this.self = self;
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this.paletteName = paletteName;
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var xp = self.Trait<GainsExperience>();
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anim = new Animation(self.World, "rank");
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anim.PlayRepeating("rank");
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anim.PlayFetchIndex("rank", () => xp.Level == 0 ? 0 : xp.Level - 1);
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}
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public void Tick(World world)
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{
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if (self.IsDead)
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world.AddFrameEndTask(w => w.Remove(this));
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else
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anim.Tick();
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}
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public IEnumerable<IRenderable> Render(WorldRenderer wr)
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{
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if (!self.IsInWorld)
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yield break;
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if (self.IsDead)
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yield break;
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if (!self.Owner.IsAlliedWith(self.World.RenderPlayer))
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yield break;
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if (wr.world.FogObscures(self))
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yield break;
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var pos = wr.ScreenPxPosition(self.CenterPosition);
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var bounds = self.Bounds;
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bounds.Offset(pos.X, pos.Y);
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var palette = wr.Palette(paletteName);
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var offset = (int)(4 / wr.Viewport.Zoom);
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var effectPos = wr.Position(new int2(bounds.Right - offset, bounds.Bottom - offset));
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yield return new SpriteRenderable(anim.Image, effectPos, WVec.Zero, 0, palette, 1f / wr.Viewport.Zoom, true);
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}
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}
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}
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