Overhaul ProductionBar:

- Is now a conditional trait
- Now respects multiple Production trait instances
- ProductionType is now required
This commit is contained in:
abcdefg30
2018-10-28 18:39:45 +00:00
committed by abcdefg30
parent 7f255a17da
commit 5e5183549c
10 changed files with 110 additions and 21 deletions

View File

@@ -0,0 +1,63 @@
#region Copyright & License Information
/*
* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
namespace OpenRA.Mods.Common.UpdateRules.Rules
{
public class RequireProductionType : UpdateRule
{
public override string Name { get { return "Require 'ProductionType' on 'ProductionBar'"; } }
public override string Description
{
get
{
return "The 'ProductionBar' trait now requires the 'ProductionType' to be set.\n" +
"The value will be automatically set to the first value in 'Produces' of the first 'Production' trait.";
}
}
readonly string[] productionTraits = { "Production", "ProductionAirdrop", "ProductionParadrop", "ProductionFromMapEdge" };
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
foreach (var pb in actorNode.ChildrenMatching("ProductionBar"))
{
var type = pb.LastChildMatching("ProductionType");
if (type != null)
continue;
MiniYamlNode production = null;
foreach (var trait in productionTraits)
{
if (production != null)
break;
production = actorNode.ChildrenMatching(trait).FirstOrDefault();
}
if (production == null)
continue;
var produces = production.LastChildMatching("Produces");
if (produces == null)
continue;
var toAdd = produces.NodeValue<string[]>().FirstOrDefault();
if (toAdd != null)
pb.AddNode("ProductionType", toAdd);
}
yield break;
}
}
}