Overhaul ProductionBar:
- Is now a conditional trait - Now respects multiple Production trait instances - ProductionType is now required
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@@ -322,6 +322,7 @@ PYLE:
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OnHoldAudio: OnHold
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CancelledAudio: Cancelled
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ProductionBar:
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ProductionType: Infantry.GDI
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Power:
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Amount: -20
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ProvidesPrerequisite@buildingname:
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@@ -372,6 +373,7 @@ HAND:
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OnHoldAudio: OnHold
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CancelledAudio: Cancelled
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ProductionBar:
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ProductionType: Infantry.Nod
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Power:
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Amount: -20
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ProvidesPrerequisite@buildingname:
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@@ -431,6 +433,7 @@ AFLD:
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OnHoldAudio: OnHold
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CancelledAudio: Cancelled
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ProductionBar:
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ProductionType: Vehicle.Nod
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Power:
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Amount: -40
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ProvidesPrerequisite@buildingname:
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@@ -489,6 +492,7 @@ WEAP:
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OnHoldAudio: OnHold
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CancelledAudio: Cancelled
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ProductionBar:
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ProductionType: Vehicle.GDI
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Power:
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Amount: -40
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ProvidesPrerequisite@buildingname:
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