diff --git a/OpenRA.Game/ShroudRenderer.cs b/OpenRA.Game/ShroudRenderer.cs index 500040c38e..aa4f762481 100644 --- a/OpenRA.Game/ShroudRenderer.cs +++ b/OpenRA.Game/ShroudRenderer.cs @@ -55,6 +55,8 @@ namespace OpenRA { if (disabled) return true; + if (!map.IsInMap(x, y)) + return false; return shroud.visibleCells[x,y] != 0; }