Remove legacy turret/muzzle positioning code.
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@@ -34,7 +34,7 @@ namespace OpenRA.Mods.RA.Render
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anim.Play("turret");
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anims.Add("turret_{0}".F(i++), new AnimationWithOffset(anim,
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() => t.PxPosition(self, null).ToFloat2(), null));
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() => PPos.FromWPosHackZ(WPos.Zero + t.Position(self)).ToFloat2(), null));
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}
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}
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}
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