Move Burns from RA to Common, move RallyPoint to Traits folder
This commit is contained in:
51
OpenRA.Mods.Common/Traits/Burns.cs
Normal file
51
OpenRA.Mods.Common/Traits/Burns.cs
Normal file
@@ -0,0 +1,51 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Mods.Common.Traits.Render;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common
|
||||
{
|
||||
[Desc("This actor will play a fire animation over its body and take damage over time.")]
|
||||
class BurnsInfo : ITraitInfo, Requires<RenderSpritesInfo>
|
||||
{
|
||||
public readonly string Anim = "1";
|
||||
public readonly int Damage = 1;
|
||||
public readonly int Interval = 8;
|
||||
|
||||
public object Create(ActorInitializer init) { return new Burns(init.self, this); }
|
||||
}
|
||||
|
||||
class Burns : ITick, ISync
|
||||
{
|
||||
[Sync] int ticks;
|
||||
BurnsInfo Info;
|
||||
|
||||
public Burns(Actor self, BurnsInfo info)
|
||||
{
|
||||
Info = info;
|
||||
|
||||
var anim = new Animation(self.World, "fire", () => 0);
|
||||
anim.IsDecoration = true;
|
||||
anim.PlayRepeating(Info.Anim);
|
||||
self.Trait<RenderSprites>().Add("fire", anim);
|
||||
}
|
||||
|
||||
public void Tick(Actor self)
|
||||
{
|
||||
if (--ticks <= 0)
|
||||
{
|
||||
self.InflictDamage(self, Info.Damage, null);
|
||||
ticks = Info.Interval;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user