Unhardcode AI defensive priorities.
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committed by
reaperrr
parent
e82aa9977e
commit
5eaba4f893
@@ -222,6 +222,7 @@ Player:
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ExcludeFromSquadsTypes: harvester, mcv, carryall, carryall.reinforce, ornithopter
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ConstructionYardTypes: construction_yard
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IgnoredEnemyTargetTypes: Creep
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ProtectionTypes: mcv, harvester, construction_yard, conyard.atreides, conyard.harkonnen, conyard.ordos, wind_trap, barracks, refinery, silo, light_factory, heavy_factory, outpost, starport, medium_gun_turret, large_gun_turret, repair_pad, high_tech_factory, research_centre, palace, mcv.starport, harvester.starport
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UnitBuilderBotModule@omnius:
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RequiresCondition: enable-omnius-ai
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UnitQueues: Infantry, Vehicle, Armor, Starport, Aircraft
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@@ -266,6 +267,7 @@ Player:
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ExcludeFromSquadsTypes: harvester, mcv, carryall, carryall.reinforce, ornithopter
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ConstructionYardTypes: construction_yard
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IgnoredEnemyTargetTypes: Creep
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ProtectionTypes: mcv, harvester, construction_yard, conyard.atreides, conyard.harkonnen, conyard.ordos, wind_trap, barracks, refinery, silo, light_factory, heavy_factory, outpost, starport, medium_gun_turret, large_gun_turret, repair_pad, high_tech_factory, research_centre, palace, mcv.starport, harvester.starport
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UnitBuilderBotModule@vidious:
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RequiresCondition: enable-vidious-ai
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UnitQueues: Infantry, Vehicle, Armor, Starport, Aircraft
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@@ -305,6 +307,7 @@ Player:
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ExcludeFromSquadsTypes: harvester, mcv, carryall, carryall.reinforce, ornithopter
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ConstructionYardTypes: construction_yard
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IgnoredEnemyTargetTypes: Creep
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ProtectionTypes: mcv, harvester, construction_yard, conyard.atreides, conyard.harkonnen, conyard.ordos, wind_trap, barracks, refinery, silo, light_factory, heavy_factory, outpost, starport, medium_gun_turret, large_gun_turret, repair_pad, high_tech_factory, research_centre, palace, mcv.starport, harvester.starport
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UnitBuilderBotModule@gladius:
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RequiresCondition: enable-gladius-ai
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UnitQueues: Infantry, Vehicle, Armor, Starport, Aircraft
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