Rename Session.Client.Race
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@@ -102,13 +102,13 @@ namespace OpenRA.Network
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public int Index;
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public HSLColor PreferredColor; // Color that the client normally uses from settings.yaml.
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public HSLColor Color; // Actual color that the client is using. Usually the same as PreferredColor but can be different on maps with locked colors.
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public string Race;
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public string Faction;
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public int SpawnPoint;
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public string Name;
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public string IpAddress;
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public ClientState State = ClientState.Invalid;
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public int Team;
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public string Slot; // slot ID, or null for observer
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public string Slot; // Slot ID, or null for observer
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public string Bot; // Bot type, null for real clients
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public int BotControllerClientIndex; // who added the bot to the slot
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public bool IsAdmin;
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@@ -118,7 +118,7 @@ namespace OpenRA.Network
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public MiniYamlNode Serialize()
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{
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return new MiniYamlNode("Client@{0}".F(this.Index), FieldSaver.Save(this));
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return new MiniYamlNode("Client@{0}".F(Index), FieldSaver.Save(this));
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}
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}
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@@ -141,14 +141,14 @@ namespace OpenRA.Network
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public MiniYamlNode Serialize()
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{
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return new MiniYamlNode("ClientPing@{0}".F(this.Index), FieldSaver.Save(this));
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return new MiniYamlNode("ClientPing@{0}".F(Index), FieldSaver.Save(this));
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}
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}
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public class Slot
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{
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public string PlayerReference; // playerReference to bind against.
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public bool Closed; // host has explicitly closed this slot.
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public string PlayerReference; // PlayerReference to bind against.
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public bool Closed; // Host has explicitly closed this slot.
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public bool AllowBots;
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public bool LockRace;
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@@ -164,7 +164,7 @@ namespace OpenRA.Network
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public MiniYamlNode Serialize()
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{
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return new MiniYamlNode("Slot@{0}".F(this.PlayerReference), FieldSaver.Save(this));
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return new MiniYamlNode("Slot@{0}".F(PlayerReference), FieldSaver.Save(this));
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}
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}
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