Rename Session.Client.Race
This commit is contained in:
@@ -37,7 +37,7 @@ namespace OpenRA
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public IEnumerable<Player> HumanPlayers { get { return Players.Where(p => p.IsHuman); } }
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public IEnumerable<Player> HumanPlayers { get { return Players.Where(p => p.IsHuman); } }
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public bool IsSinglePlayer { get { return HumanPlayers.Count() == 1; } }
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public bool IsSinglePlayer { get { return HumanPlayers.Count() == 1; } }
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Dictionary<OpenRA.Player, Player> playersByRuntime;
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readonly Dictionary<OpenRA.Player, Player> playersByRuntime;
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public GameInformation()
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public GameInformation()
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{
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{
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@@ -79,9 +79,10 @@ namespace OpenRA
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public string Serialize()
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public string Serialize()
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{
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{
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var nodes = new List<MiniYamlNode>();
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var nodes = new List<MiniYamlNode>
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{
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nodes.Add(new MiniYamlNode("Root", FieldSaver.Save(this)));
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new MiniYamlNode("Root", FieldSaver.Save(this))
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};
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for (var i = 0; i < Players.Count; i++)
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for (var i = 0; i < Players.Count; i++)
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nodes.Add(new MiniYamlNode("Player@{0}".F(i), FieldSaver.Save(Players[i])));
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nodes.Add(new MiniYamlNode("Player@{0}".F(i), FieldSaver.Save(Players[i])));
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@@ -118,7 +119,7 @@ namespace OpenRA
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Color = runtimePlayer.Color,
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Color = runtimePlayer.Color,
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Team = client.Team,
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Team = client.Team,
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SpawnPoint = runtimePlayer.SpawnPoint,
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SpawnPoint = runtimePlayer.SpawnPoint,
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IsRandomFaction = runtimePlayer.Faction.InternalName != client.Race,
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IsRandomFaction = runtimePlayer.Faction.InternalName != client.Faction,
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IsRandomSpawnPoint = runtimePlayer.SpawnPoint != client.SpawnPoint
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IsRandomSpawnPoint = runtimePlayer.SpawnPoint != client.SpawnPoint
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};
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};
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@@ -102,13 +102,13 @@ namespace OpenRA.Network
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public int Index;
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public int Index;
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public HSLColor PreferredColor; // Color that the client normally uses from settings.yaml.
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public HSLColor PreferredColor; // Color that the client normally uses from settings.yaml.
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public HSLColor Color; // Actual color that the client is using. Usually the same as PreferredColor but can be different on maps with locked colors.
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public HSLColor Color; // Actual color that the client is using. Usually the same as PreferredColor but can be different on maps with locked colors.
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public string Race;
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public string Faction;
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public int SpawnPoint;
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public int SpawnPoint;
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public string Name;
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public string Name;
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public string IpAddress;
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public string IpAddress;
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public ClientState State = ClientState.Invalid;
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public ClientState State = ClientState.Invalid;
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public int Team;
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public int Team;
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public string Slot; // slot ID, or null for observer
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public string Slot; // Slot ID, or null for observer
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public string Bot; // Bot type, null for real clients
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public string Bot; // Bot type, null for real clients
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public int BotControllerClientIndex; // who added the bot to the slot
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public int BotControllerClientIndex; // who added the bot to the slot
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public bool IsAdmin;
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public bool IsAdmin;
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@@ -118,7 +118,7 @@ namespace OpenRA.Network
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public MiniYamlNode Serialize()
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public MiniYamlNode Serialize()
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{
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{
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return new MiniYamlNode("Client@{0}".F(this.Index), FieldSaver.Save(this));
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return new MiniYamlNode("Client@{0}".F(Index), FieldSaver.Save(this));
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}
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}
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}
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}
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@@ -141,14 +141,14 @@ namespace OpenRA.Network
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public MiniYamlNode Serialize()
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public MiniYamlNode Serialize()
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{
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{
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return new MiniYamlNode("ClientPing@{0}".F(this.Index), FieldSaver.Save(this));
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return new MiniYamlNode("ClientPing@{0}".F(Index), FieldSaver.Save(this));
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}
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}
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}
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}
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public class Slot
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public class Slot
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{
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{
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public string PlayerReference; // playerReference to bind against.
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public string PlayerReference; // PlayerReference to bind against.
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public bool Closed; // host has explicitly closed this slot.
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public bool Closed; // Host has explicitly closed this slot.
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public bool AllowBots;
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public bool AllowBots;
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public bool LockRace;
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public bool LockRace;
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@@ -164,7 +164,7 @@ namespace OpenRA.Network
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public MiniYamlNode Serialize()
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public MiniYamlNode Serialize()
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{
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{
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return new MiniYamlNode("Slot@{0}".F(this.PlayerReference), FieldSaver.Save(this));
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return new MiniYamlNode("Slot@{0}".F(PlayerReference), FieldSaver.Save(this));
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}
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}
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}
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}
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@@ -161,7 +161,7 @@ namespace OpenRA.Network
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Name = Game.Settings.Player.Name,
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Name = Game.Settings.Player.Name,
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PreferredColor = Game.Settings.Player.Color,
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PreferredColor = Game.Settings.Player.Color,
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Color = Game.Settings.Player.Color,
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Color = Game.Settings.Player.Color,
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Race = "Random",
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Faction = "Random",
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SpawnPoint = 0,
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SpawnPoint = 0,
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Team = 0,
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Team = 0,
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State = Session.ClientState.Invalid
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State = Session.ClientState.Invalid
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@@ -95,8 +95,8 @@ namespace OpenRA
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Color = client.Color;
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Color = client.Color;
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PlayerName = client.Name;
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PlayerName = client.Name;
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botType = client.Bot;
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botType = client.Bot;
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Faction = ChooseFaction(world, client.Race, !pr.LockFaction);
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Faction = ChooseFaction(world, client.Faction, !pr.LockFaction);
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DisplayFaction = ChooseDisplayFaction(world, client.Race);
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DisplayFaction = ChooseDisplayFaction(world, client.Faction);
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}
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}
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else
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else
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{
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{
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@@ -73,7 +73,7 @@ namespace OpenRA.Server
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return;
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return;
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if (pr.LockFaction)
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if (pr.LockFaction)
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c.Race = pr.Faction;
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c.Faction = pr.Faction;
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if (pr.LockSpawn)
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if (pr.LockSpawn)
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c.SpawnPoint = pr.Spawn;
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c.SpawnPoint = pr.Spawn;
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if (pr.LockTeam)
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if (pr.LockTeam)
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@@ -308,7 +308,7 @@ namespace OpenRA.Server
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Slot = LobbyInfo.FirstEmptySlot(),
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Slot = LobbyInfo.FirstEmptySlot(),
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PreferredColor = handshake.Client.Color,
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PreferredColor = handshake.Client.Color,
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Color = handshake.Client.Color,
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Color = handshake.Client.Color,
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Race = "Random",
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Faction = "Random",
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SpawnPoint = 0,
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SpawnPoint = 0,
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Team = 0,
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Team = 0,
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State = Session.ClientState.Invalid,
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State = Session.ClientState.Invalid,
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@@ -277,7 +277,7 @@ namespace OpenRA.Mods.Common.Server
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Name = botType,
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Name = botType,
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Bot = botType,
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Bot = botType,
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Slot = parts[0],
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Slot = parts[0],
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Race = "Random",
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Faction = "Random",
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SpawnPoint = 0,
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SpawnPoint = 0,
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Team = 0,
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Team = 0,
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State = Session.ClientState.NotReady,
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State = Session.ClientState.NotReady,
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@@ -752,7 +752,7 @@ namespace OpenRA.Mods.Common.Server
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if (server.LobbyInfo.Slots[targetClient.Slot].LockRace)
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if (server.LobbyInfo.Slots[targetClient.Slot].LockRace)
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return true;
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return true;
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targetClient.Race = parts[1];
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targetClient.Faction = parts[1];
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server.SyncLobbyClients();
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server.SyncLobbyClients();
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return true;
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return true;
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}
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}
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@@ -110,7 +110,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (race, itemTemplate) =>
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Func<string, ScrollItemWidget, ScrollItemWidget> setupItem = (race, itemTemplate) =>
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{
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{
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var item = ScrollItemWidget.Setup(itemTemplate,
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var item = ScrollItemWidget.Setup(itemTemplate,
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() => client.Race == race,
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() => client.Faction == race,
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() => orderManager.IssueOrder(Order.Command("race {0} {1}".F(client.Index, race))));
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() => orderManager.IssueOrder(Order.Command("race {0} {1}".F(client.Index, race))));
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var faction = factions[race];
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var faction = factions[race];
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item.Get<LabelWidget>("LABEL").GetText = () => faction.Name;
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item.Get<LabelWidget>("LABEL").GetText = () => faction.Name;
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@@ -400,7 +400,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var dropdown = parent.Get<DropDownButtonWidget>("FACTION");
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var dropdown = parent.Get<DropDownButtonWidget>("FACTION");
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dropdown.IsDisabled = () => s.LockRace || orderManager.LocalClient.IsReady;
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dropdown.IsDisabled = () => s.LockRace || orderManager.LocalClient.IsReady;
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dropdown.OnMouseDown = _ => ShowRaceDropDown(dropdown, c, orderManager, factions);
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dropdown.OnMouseDown = _ => ShowRaceDropDown(dropdown, c, orderManager, factions);
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var factionDescription = factions[c.Race].Description;
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var factionDescription = factions[c.Faction].Description;
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dropdown.GetTooltipText = () => factionDescription;
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dropdown.GetTooltipText = () => factionDescription;
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SetupFactionWidget(dropdown, s, c, factions);
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SetupFactionWidget(dropdown, s, c, factions);
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}
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}
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@@ -409,9 +409,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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Dictionary<string, LobbyFaction> factions)
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Dictionary<string, LobbyFaction> factions)
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{
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{
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var factionName = parent.Get<LabelWidget>("FACTIONNAME");
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var factionName = parent.Get<LabelWidget>("FACTIONNAME");
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factionName.GetText = () => factions[c.Race].Name;
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factionName.GetText = () => factions[c.Faction].Name;
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var factionFlag = parent.Get<ImageWidget>("FACTIONFLAG");
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var factionFlag = parent.Get<ImageWidget>("FACTIONFLAG");
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factionFlag.GetImageName = () => c.Race;
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factionFlag.GetImageName = () => c.Faction;
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factionFlag.GetImageCollection = () => "flags";
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factionFlag.GetImageCollection = () => "flags";
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}
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}
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@@ -33,7 +33,7 @@ namespace OpenRA.Mods.Common.Widgets
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ClientIndex = client.Index;
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ClientIndex = client.Index;
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PlayerName = client.Name;
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PlayerName = client.Name;
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Team = client.Team;
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Team = client.Team;
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Faction = client.Race;
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Faction = client.Faction;
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SpawnPoint = client.SpawnPoint;
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SpawnPoint = client.SpawnPoint;
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}
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}
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