split IGraphicsDevice.{Present,PumpInput}

This commit is contained in:
Chris Forbes
2011-05-22 22:10:48 +12:00
parent 77686adc1a
commit 5ecc1ebefc
5 changed files with 16 additions and 5 deletions

View File

@@ -33,7 +33,8 @@ namespace OpenRA.Renderer.Null
public void Clear(Color c) { }
public void Present(IInputHandler ih)
public void Present() { }
public void PumpInput(IInputHandler ih)
{
Game.HasInputFocus = false;
ih.ModifierKeys(Modifiers.None);