From 5f07988e975e72986f41d20db2df8dbb32001030 Mon Sep 17 00:00:00 2001 From: psydev Date: Mon, 15 Apr 2013 20:16:37 -0700 Subject: [PATCH] removed "InitialStance: Defend" If people want this, put it in the defaults.yaml. Artillery units still have "Defend" as initial stance. --- mods/d2k/rules/atreides.yaml | 1 - mods/d2k/rules/harkonnen.yaml | 1 - mods/d2k/rules/vehicles.yaml | 3 --- 3 files changed, 5 deletions(-) diff --git a/mods/d2k/rules/atreides.yaml b/mods/d2k/rules/atreides.yaml index dd2e0bdca5..6e099fa369 100644 --- a/mods/d2k/rules/atreides.yaml +++ b/mods/d2k/rules/atreides.yaml @@ -191,7 +191,6 @@ SONICTANK: LocalOffset: 640,0,427 AttackFrontal: AutoTarget: - InitialStance: Defend DebugRetiliateAgainstAggressor: DebugNextAutoTargetScanTime: Explodes: diff --git a/mods/d2k/rules/harkonnen.yaml b/mods/d2k/rules/harkonnen.yaml index acda6aa32b..3a8c72f306 100644 --- a/mods/d2k/rules/harkonnen.yaml +++ b/mods/d2k/rules/harkonnen.yaml @@ -208,7 +208,6 @@ DEVAST: LocalOffset: 683,213,85, 683,-171,85 AttackFrontal: AutoTarget: - InitialStance: Defend DebugRetiliateAgainstAggressor: DebugNextAutoTargetScanTime: Explodes: diff --git a/mods/d2k/rules/vehicles.yaml b/mods/d2k/rules/vehicles.yaml index 706c0c1e5c..c663d7ca8a 100644 --- a/mods/d2k/rules/vehicles.yaml +++ b/mods/d2k/rules/vehicles.yaml @@ -138,7 +138,6 @@ HARVESTER.starport: LocalOffset: 256,0,128 AttackFrontal: AutoTarget: - InitialStance: Defend DebugRetiliateAgainstAggressor: DebugNextAutoTargetScanTime: Explodes: @@ -181,7 +180,6 @@ QUAD: LocalOffset: 128,0,85#-4 AttackFrontal: AutoTarget: - InitialStance: Defend DebugRetiliateAgainstAggressor: DebugNextAutoTargetScanTime: Explodes: @@ -230,7 +228,6 @@ QUAD.starport: AttackTurreted: RenderUnitTurreted: AutoTarget: - InitialStance: Defend DebugRetiliateAgainstAggressor: DebugNextAutoTargetScanTime: Explodes: