split unit smoke out into WithSmoke trait; remove duplication
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@@ -283,5 +283,4 @@ VICE:
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PrimaryWeapon: Chemspray
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AttackWander:
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RenderUnit:
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Smokes: False
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WithMuzzleFlash:
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@@ -29,6 +29,7 @@
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Notification: unitlost.aud
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AttackMove:
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AcceptsCloakCrate:
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WithSmoke:
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^Tank:
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AppearsOnRadar:
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@@ -61,6 +62,7 @@
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Notification: unitlost.aud
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AttackMove:
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AcceptsCloakCrate:
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WithSmoke:
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^Helicopter:
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AppearsOnRadar:
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@@ -25,6 +25,7 @@ BOAT:
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RenderGunboat:
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AutoTarget:
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AllowMovement: false
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WithSmoke:
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LST:
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Inherits: ^Ship
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