Improve edge-scroll behavior
This commit is contained in:
@@ -8,6 +8,7 @@
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*/
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*/
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#endregion
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing;
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using System.Linq;
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using System.Linq;
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@@ -16,6 +17,16 @@ using OpenRA.Support;
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namespace OpenRA.Graphics
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namespace OpenRA.Graphics
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{
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{
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[Flags]
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public enum ScrollDirection
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{
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None = 0,
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Up = 1,
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Left = 2,
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Down = 4,
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Right = 8
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}
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public class Viewport
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public class Viewport
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{
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{
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readonly int2 screenSize;
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readonly int2 screenSize;
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@@ -164,4 +175,17 @@ namespace OpenRA.Graphics
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return (b.HasValue) ? Rectangle.Intersect(cachedRect, b.Value) : cachedRect;
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return (b.HasValue) ? Rectangle.Intersect(cachedRect, b.Value) : cachedRect;
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}
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}
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}
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}
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public static class ViewportExts
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{
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public static bool Includes(this ScrollDirection d, ScrollDirection s)
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{
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return (d & s) == s;
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}
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public static ScrollDirection Set(this ScrollDirection d, ScrollDirection s, bool val)
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{
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return (d.Includes(s) != val) ? d ^ s : d;
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}
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}
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}
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}
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@@ -15,16 +15,6 @@ using OpenRA.Graphics;
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namespace OpenRA.Widgets
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namespace OpenRA.Widgets
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{
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{
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[Flags]
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public enum ScrollDirection
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{
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None = 0,
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Up = 1,
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Left = 2,
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Down = 4,
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Right = 8
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}
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public class ViewportScrollControllerWidget : Widget
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public class ViewportScrollControllerWidget : Widget
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{
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{
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public int EdgeScrollThreshold = 15;
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public int EdgeScrollThreshold = 15;
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@@ -33,7 +23,8 @@ namespace OpenRA.Widgets
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ScrollDirection Edge;
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ScrollDirection Edge;
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public ViewportScrollControllerWidget() : base() {}
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public ViewportScrollControllerWidget() : base() {}
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protected ViewportScrollControllerWidget(ViewportScrollControllerWidget widget) : base(widget) {}
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protected ViewportScrollControllerWidget(ViewportScrollControllerWidget widget)
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: base(widget) {}
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public override bool HandleMouseInput(MouseInput mi)
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public override bool HandleMouseInput(MouseInput mi)
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{
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{
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@@ -136,17 +127,4 @@ namespace OpenRA.Widgets
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public override Widget Clone() { return new ViewportScrollControllerWidget(this); }
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public override Widget Clone() { return new ViewportScrollControllerWidget(this); }
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}
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}
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public static class ViewportExts
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{
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public static bool Includes(this ScrollDirection d, ScrollDirection s)
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{
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return (d & s) == s;
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}
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public static ScrollDirection Set(this ScrollDirection d, ScrollDirection s, bool val)
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{
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return (d.Includes(s) != val) ? d ^ s : d;
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}
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}
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}
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}
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@@ -101,8 +101,8 @@
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<Compile Include="Widgets\TooltipButtonWidget.cs" />
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<Compile Include="Widgets\TooltipButtonWidget.cs" />
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<Compile Include="Widgets\Logic\ButtonTooltipLogic.cs" />
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<Compile Include="Widgets\Logic\ButtonTooltipLogic.cs" />
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<Compile Include="Widgets\Logic\SimpleTooltipLogic.cs" />
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<Compile Include="Widgets\Logic\SimpleTooltipLogic.cs" />
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<Compile Include="Widgets\TooltipWorldInteractionControllerWidget.cs" />
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<Compile Include="Widgets\Logic\WorldTooltipLogic.cs" />
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<Compile Include="Widgets\Logic\WorldTooltipLogic.cs" />
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<Compile Include="Widgets\CncWorldInteractionControllerWidget.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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219
OpenRA.Mods.Cnc/Widgets/CncWorldInteractionControllerWidget.cs
Normal file
219
OpenRA.Mods.Cnc/Widgets/CncWorldInteractionControllerWidget.cs
Normal file
@@ -0,0 +1,219 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Linq;
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using OpenRA.FileFormats;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Cnc.Widgets
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{
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public class CncWorldInteractionControllerWidget : WorldInteractionControllerWidget
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{
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public readonly string TooltipTemplate = "WORLD_TOOLTIP";
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public readonly string TooltipContainer;
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Lazy<TooltipContainerWidget> tooltipContainer;
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public enum WorldTooltipType { None, Unexplored, Actor }
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public WorldTooltipType TooltipType { get; private set; }
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public IToolTip ActorTooltip { get; private set; }
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public int EdgeScrollThreshold = 15;
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ScrollDirection Keyboard;
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ScrollDirection Edge;
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[ObjectCreator.UseCtor]
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public CncWorldInteractionControllerWidget([ObjectCreator.Param] World world,
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[ObjectCreator.Param] WorldRenderer worldRenderer)
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: base(world, worldRenderer)
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{
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tooltipContainer = new Lazy<TooltipContainerWidget>(() =>
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Widget.RootWidget.GetWidget<TooltipContainerWidget>(TooltipContainer));
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}
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public override void MouseEntered()
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{
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if (TooltipContainer == null)
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return;
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tooltipContainer.Value.SetTooltip(
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Widget.LoadWidget(TooltipTemplate, null, new WidgetArgs() {{ "world", world }, { "wic", this }}));
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}
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public override void MouseExited()
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{
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if (TooltipContainer == null) return;
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tooltipContainer.Value.RemoveTooltip();
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}
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public void UpdateMouseover()
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{
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TooltipType = WorldTooltipType.None;
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var cell = Game.viewport.ViewToWorld(Viewport.LastMousePos).ToInt2();
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if (!world.Map.IsInMap(cell))
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return;
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if (world.LocalPlayer != null && !world.LocalPlayer.Shroud.IsExplored(cell))
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{
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TooltipType = WorldTooltipType.Unexplored;
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return;
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}
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var actor = world.FindUnitsAtMouse(Viewport.LastMousePos).FirstOrDefault();
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if (actor == null)
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return;
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ActorTooltip = actor.TraitsImplementing<IToolTip>().FirstOrDefault();
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if (ActorTooltip != null)
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TooltipType = WorldTooltipType.Actor;
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}
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public override bool HandleMouseInput(MouseInput mi)
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{
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if (mi.Event == MouseInputEvent.Move)
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UpdateMouseover();
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var scrolltype = Game.Settings.Game.MouseScroll;
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if (scrolltype != OpenRA.GameRules.MouseScrollType.Disabled && mi.Event == MouseInputEvent.Move &&
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(mi.Button == MouseButton.Middle || mi.Button == (MouseButton.Left | MouseButton.Right)))
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{
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var d = scrolltype == OpenRA.GameRules.MouseScrollType.Inverted ? -1 : 1;
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Game.viewport.Scroll((Viewport.LastMousePos - mi.Location) * d);
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}
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return base.HandleMouseInput(mi);
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}
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public override string GetCursor(int2 pos)
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{
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if (!Game.Settings.Game.ViewportEdgeScroll || Widget.MouseOverWidget != this)
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return base.GetCursor(pos);
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if (Edge.Includes(ScrollDirection.Up) && Edge.Includes(ScrollDirection.Left)){
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ScrollDirection BlockedDirections = Game.viewport.GetBlockedDirections();
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if(BlockedDirections.Includes(ScrollDirection.Up) && BlockedDirections.Includes(ScrollDirection.Left))
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return "scroll-tl-blocked";
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else
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return "scroll-tl";
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}
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if (Edge.Includes(ScrollDirection.Up) && Edge.Includes(ScrollDirection.Right)){
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ScrollDirection BlockedDirections = Game.viewport.GetBlockedDirections();
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if (BlockedDirections.Includes(ScrollDirection.Up) && BlockedDirections.Includes(ScrollDirection.Right))
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return "scroll-tr-blocked";
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else
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return "scroll-tr";
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}
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if (Edge.Includes(ScrollDirection.Down) && Edge.Includes(ScrollDirection.Left)){
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ScrollDirection BlockedDirections = Game.viewport.GetBlockedDirections();
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if (BlockedDirections.Includes(ScrollDirection.Down) && BlockedDirections.Includes(ScrollDirection.Left))
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return "scroll-bl-blocked";
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else
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return "scroll-bl";
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}
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if (Edge.Includes(ScrollDirection.Down) && Edge.Includes(ScrollDirection.Right)){
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ScrollDirection BlockedDirections = Game.viewport.GetBlockedDirections();
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if (BlockedDirections.Includes(ScrollDirection.Down) && BlockedDirections.Includes(ScrollDirection.Right))
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return "scroll-br-blocked";
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else
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return "scroll-br";
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}
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if (Edge.Includes(ScrollDirection.Up))
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if (Game.viewport.GetBlockedDirections().Includes(ScrollDirection.Up))
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return "scroll-t-blocked";
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else
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return "scroll-t";
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if (Edge.Includes(ScrollDirection.Down))
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if (Game.viewport.GetBlockedDirections().Includes(ScrollDirection.Down))
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return "scroll-b-blocked";
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else
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return "scroll-b";
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if (Edge.Includes(ScrollDirection.Left))
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if (Game.viewport.GetBlockedDirections().Includes(ScrollDirection.Left))
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return "scroll-l-blocked";
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else
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return "scroll-l";
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if (Edge.Includes(ScrollDirection.Right))
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if (Game.viewport.GetBlockedDirections().Includes(ScrollDirection.Right))
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return "scroll-r-blocked";
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else
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return "scroll-r";
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return base.GetCursor(pos);
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}
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public override bool LoseFocus(MouseInput mi)
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{
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Keyboard = ScrollDirection.None;
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return base.LoseFocus(mi);
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}
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public override bool HandleKeyPress(KeyInput e)
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{
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switch (e.KeyName)
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{
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case "up": Keyboard = Keyboard.Set(ScrollDirection.Up, (e.Event == KeyInputEvent.Down)); return true;
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case "down": Keyboard = Keyboard.Set(ScrollDirection.Down, (e.Event == KeyInputEvent.Down)); return true;
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case "left": Keyboard = Keyboard.Set(ScrollDirection.Left, (e.Event == KeyInputEvent.Down)); return true;
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case "right": Keyboard = Keyboard.Set(ScrollDirection.Right, (e.Event == KeyInputEvent.Down)); return true;
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}
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return false;
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}
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float2 cachedLocation;
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public override void Tick()
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{
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if (Game.viewport.Location != cachedLocation)
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{
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UpdateMouseover();
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cachedLocation = Game.viewport.Location;
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}
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Edge = ScrollDirection.None;
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if (Game.Settings.Game.ViewportEdgeScroll && Game.HasInputFocus && Widget.MouseOverWidget == this)
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{
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// Check for edge-scroll
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if (Viewport.LastMousePos.X < EdgeScrollThreshold)
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Edge = Edge.Set(ScrollDirection.Left, true);
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if (Viewport.LastMousePos.Y < EdgeScrollThreshold)
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Edge = Edge.Set(ScrollDirection.Up, true);
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if (Viewport.LastMousePos.X >= Game.viewport.Width - EdgeScrollThreshold)
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Edge = Edge.Set(ScrollDirection.Right, true);
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if (Viewport.LastMousePos.Y >= Game.viewport.Height - EdgeScrollThreshold)
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Edge = Edge.Set(ScrollDirection.Down, true);
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}
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if(Keyboard != ScrollDirection.None || Edge != ScrollDirection.None)
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{
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var scroll = new float2(0, 0);
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// Modified to use the ViewportEdgeScrollStep setting - Gecko
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if (Keyboard.Includes(ScrollDirection.Up) || Edge.Includes(ScrollDirection.Up))
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scroll += new float2(0, -1);
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if (Keyboard.Includes(ScrollDirection.Right) || Edge.Includes(ScrollDirection.Right))
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scroll += new float2(1, 0);
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if (Keyboard.Includes(ScrollDirection.Down) || Edge.Includes(ScrollDirection.Down))
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scroll += new float2(0, 1);
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if (Keyboard.Includes(ScrollDirection.Left) || Edge.Includes(ScrollDirection.Left))
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scroll += new float2(-1, 0);
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float length = Math.Max(1, scroll.Length);
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scroll.X = (scroll.X / length) * Game.Settings.Game.ViewportEdgeScrollStep;
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scroll.Y = (scroll.Y / length) * Game.Settings.Game.ViewportEdgeScrollStep;
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Game.viewport.Scroll(scroll);
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}
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base.Tick();
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}
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}
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}
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@@ -10,7 +10,7 @@
|
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|
|
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using OpenRA.Support;
|
using OpenRA.Support;
|
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using OpenRA.Widgets;
|
using OpenRA.Widgets;
|
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using T = OpenRA.Mods.Cnc.Widgets.TooltipWorldInteractionControllerWidget;
|
using T = OpenRA.Mods.Cnc.Widgets.CncWorldInteractionControllerWidget;
|
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|
|
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namespace OpenRA.Mods.Cnc.Widgets.Logic
|
namespace OpenRA.Mods.Cnc.Widgets.Logic
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{
|
{
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@@ -18,7 +18,7 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
|
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{
|
{
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[ObjectCreator.UseCtor]
|
[ObjectCreator.UseCtor]
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public WorldTooltipLogic([ObjectCreator.Param] Widget widget,
|
public WorldTooltipLogic([ObjectCreator.Param] Widget widget,
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[ObjectCreator.Param] TooltipWorldInteractionControllerWidget wic)
|
[ObjectCreator.Param] CncWorldInteractionControllerWidget wic)
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{
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{
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widget.IsVisible = () => wic.TooltipType != T.WorldTooltipType.None;
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widget.IsVisible = () => wic.TooltipType != T.WorldTooltipType.None;
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|
|
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|
|||||||
@@ -1,94 +0,0 @@
|
|||||||
#region Copyright & License Information
|
|
||||||
/*
|
|
||||||
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
|
|
||||||
* This file is part of OpenRA, which is free software. It is made
|
|
||||||
* available to you under the terms of the GNU General Public License
|
|
||||||
* as published by the Free Software Foundation. For more information,
|
|
||||||
* see COPYING.
|
|
||||||
*/
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
using OpenRA.FileFormats;
|
|
||||||
using OpenRA.Graphics;
|
|
||||||
using OpenRA.Traits;
|
|
||||||
using OpenRA.Widgets;
|
|
||||||
using System.Linq;
|
|
||||||
|
|
||||||
namespace OpenRA.Mods.Cnc.Widgets
|
|
||||||
{
|
|
||||||
public class TooltipWorldInteractionControllerWidget : WorldInteractionControllerWidget
|
|
||||||
{
|
|
||||||
public readonly string TooltipTemplate = "WORLD_TOOLTIP";
|
|
||||||
public readonly string TooltipContainer;
|
|
||||||
Lazy<TooltipContainerWidget> tooltipContainer;
|
|
||||||
|
|
||||||
public enum WorldTooltipType { None, Unexplored, Actor }
|
|
||||||
public WorldTooltipType TooltipType { get; private set; }
|
|
||||||
public IToolTip ActorTooltip { get; private set; }
|
|
||||||
|
|
||||||
[ObjectCreator.UseCtor]
|
|
||||||
public TooltipWorldInteractionControllerWidget([ObjectCreator.Param] World world,
|
|
||||||
[ObjectCreator.Param] WorldRenderer worldRenderer)
|
|
||||||
: base(world, worldRenderer)
|
|
||||||
{
|
|
||||||
tooltipContainer = new Lazy<TooltipContainerWidget>(() =>
|
|
||||||
Widget.RootWidget.GetWidget<TooltipContainerWidget>(TooltipContainer));
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void MouseEntered()
|
|
||||||
{
|
|
||||||
if (TooltipContainer == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
tooltipContainer.Value.SetTooltip(
|
|
||||||
Widget.LoadWidget(TooltipTemplate, null, new WidgetArgs() {{ "world", world }, { "wic", this }}));
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void MouseExited()
|
|
||||||
{
|
|
||||||
if (TooltipContainer == null) return;
|
|
||||||
tooltipContainer.Value.RemoveTooltip();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void UpdateMouseover()
|
|
||||||
{
|
|
||||||
TooltipType = WorldTooltipType.None;
|
|
||||||
var cell = Game.viewport.ViewToWorld(Viewport.LastMousePos).ToInt2();
|
|
||||||
if (!world.Map.IsInMap(cell))
|
|
||||||
return;
|
|
||||||
|
|
||||||
if (world.LocalPlayer != null && !world.LocalPlayer.Shroud.IsExplored(cell))
|
|
||||||
{
|
|
||||||
TooltipType = WorldTooltipType.Unexplored;
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var actor = world.FindUnitsAtMouse(Viewport.LastMousePos).FirstOrDefault();
|
|
||||||
if (actor == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
ActorTooltip = actor.TraitsImplementing<IToolTip>().FirstOrDefault();
|
|
||||||
if (ActorTooltip != null)
|
|
||||||
TooltipType = WorldTooltipType.Actor;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override bool HandleMouseInput(MouseInput mi)
|
|
||||||
{
|
|
||||||
if (mi.Event == MouseInputEvent.Move)
|
|
||||||
UpdateMouseover();
|
|
||||||
|
|
||||||
return base.HandleMouseInput(mi);
|
|
||||||
}
|
|
||||||
|
|
||||||
float2 cachedLocation;
|
|
||||||
public override void Tick()
|
|
||||||
{
|
|
||||||
if (Game.viewport.Location != cachedLocation)
|
|
||||||
{
|
|
||||||
UpdateMouseover();
|
|
||||||
cachedLocation = Game.viewport.Location;
|
|
||||||
}
|
|
||||||
base.Tick();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -2,9 +2,6 @@ Container@INGAME_ROOT:
|
|||||||
Id:INGAME_ROOT
|
Id:INGAME_ROOT
|
||||||
Logic:CncIngameChromeLogic
|
Logic:CncIngameChromeLogic
|
||||||
Children:
|
Children:
|
||||||
ViewportScrollController:
|
|
||||||
Width:WINDOW_RIGHT
|
|
||||||
Height:WINDOW_BOTTOM
|
|
||||||
Timer@GAME_TIMER:
|
Timer@GAME_TIMER:
|
||||||
Id:GAME_TIMER
|
Id:GAME_TIMER
|
||||||
X: WINDOW_RIGHT/2
|
X: WINDOW_RIGHT/2
|
||||||
@@ -13,18 +10,6 @@ Container@INGAME_ROOT:
|
|||||||
Id:STRATEGIC_PROGRESS
|
Id:STRATEGIC_PROGRESS
|
||||||
X: WINDOW_RIGHT/2
|
X: WINDOW_RIGHT/2
|
||||||
Y: 40
|
Y: 40
|
||||||
TooltipWorldInteractionController:
|
|
||||||
Id:INTERACTION_CONTROLLER
|
|
||||||
Width:WINDOW_RIGHT
|
|
||||||
Height:WINDOW_BOTTOM
|
|
||||||
TooltipContainer:TOOLTIP_CONTAINER
|
|
||||||
Button@CHEATS_BUTTON:
|
|
||||||
Id:CHEATS_BUTTON
|
|
||||||
X:WINDOW_RIGHT-400
|
|
||||||
Y:5
|
|
||||||
Width:140
|
|
||||||
Height:35
|
|
||||||
Text:Cheats
|
|
||||||
ChatDisplay@CHAT_DISPLAY:
|
ChatDisplay@CHAT_DISPLAY:
|
||||||
Id:CHAT_DISPLAY
|
Id:CHAT_DISPLAY
|
||||||
X:250
|
X:250
|
||||||
@@ -58,6 +43,18 @@ Container@INGAME_ROOT:
|
|||||||
Y:WINDOW_BOTTOM-HEIGHT-10
|
Y:WINDOW_BOTTOM-HEIGHT-10
|
||||||
Width:200
|
Width:200
|
||||||
Height:200
|
Height:200
|
||||||
|
CncWorldInteractionController:
|
||||||
|
Id:INTERACTION_CONTROLLER
|
||||||
|
Width:WINDOW_RIGHT
|
||||||
|
Height:WINDOW_BOTTOM
|
||||||
|
TooltipContainer:TOOLTIP_CONTAINER
|
||||||
|
Button@CHEATS_BUTTON:
|
||||||
|
Id:CHEATS_BUTTON
|
||||||
|
X:WINDOW_RIGHT-400
|
||||||
|
Y:5
|
||||||
|
Width:140
|
||||||
|
Height:35
|
||||||
|
Text:Cheats
|
||||||
Container@PLAYER_WIDGETS:
|
Container@PLAYER_WIDGETS:
|
||||||
Id:PLAYER_WIDGETS
|
Id:PLAYER_WIDGETS
|
||||||
Visible:false
|
Visible:false
|
||||||
|
|||||||
Reference in New Issue
Block a user