upload.php now groups log files into zip files by game ID.
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@@ -207,12 +207,14 @@ namespace OpenRA.GlRenderer
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Game.HandleKeyPress(new KeyPressEventArgs((char)e.key.keysym.unicode), mods);
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else if (mods != 0)
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{
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var keyName = Sdl.SDL_GetKeyName(e.key.keysym.sym);
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{
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var keyName = Sdl.SDL_GetKeyName(e.key.keysym.sym);
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if (keyName.Length == 1)
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Game.HandleKeyPress(new KeyPressEventArgs(keyName[0]), mods);
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else if (keyName == "f4" && ((mods & Modifiers.Alt) != 0))
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OpenRA.Game.Exit();
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else if (keyName == "f5")
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throw new Exception("F5 Pressed.");
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}
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} break;
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