adds bib rendering. still wrong for a few buildings, but not *too* bad.

This commit is contained in:
Chris Forbes
2009-10-13 22:12:00 +13:00
parent 3b1558d678
commit 5f711e12e6
4 changed files with 34 additions and 4 deletions

View File

@@ -43,7 +43,8 @@ namespace OpenRa.Game
game = new Game(settings.GetValue("map", "scg11eb.ini"), renderer, new int2(ClientSize));
SequenceProvider.ForcePrecache();
SequenceProvider.ForcePrecache();
Traits.RenderBuilding.Prefetch();
game.world.Add( new Actor( "mcv", new int2( 5, 5 ), game.players[ 3 ]) );
game.world.Add( new Actor( "mcv", new int2( 7, 5 ), game.players[ 2 ] ) );